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38 Cards in this Set

  • Front
  • Back
Sociobiology
social behavior of animals
makes more use of evolution than ethology
Comparative psychology
understanding animals for the sake of understanding humans
study only a few species
use of lab animals
Instinct
nature, genotype vs. nurture, phenotype
Phenotype
observable characteristic of a living thing
Genotype
inheritable trait, in some way genotype determines phenotype
Paradigm
an idea about how something works
Anthropocentric
animals are like people that look different
beware of it
Tropism
taxes
animals are automatically driven in different ways to different stimuli
Taxes
tropism
action
animals are automatically driven in different ways to different stimuli
Evolution
change in genetic makeup of a population overtime
a paradigm
Proximate causation
things that immediately change behavior
Ultimate causation
distal causation
why does the behavior occur at all
Fixed action patterns
simple, ridged, stereotyped behaviors
Action specific energy
energy builds up slowly until the animal does the action
Releaser
characteristic of another living things that releases the energy that has been building up in the other animal
Innate releasing mechanism
something in the animal that sees the releaser that prompts the animal to perform the action
Vacuum activity
engages in fixed action pattern w/o the releaser
Displacement activities
when animals are in situations of conflict they will often do a third thing instead
Supernormal releaser
an exaggeration of the releaser that produces an exaggerated response
Redirected aggression
occurs in social animals when a higher-ranked animal attacks a lower-ranking animal. This animal then redirects their aggression toward an even lower-ranking animal.
Homology
similarity that is based on a common evolutionary background
vs. analogous
Phylogeny
study of behavior and evolution
Learning (5 kinds)
the modification of behavior due to experience
1. Habituation
2. Classical Conditioning
3. Operant Conditioning
4. Observational Conditioning
Habituation
getting used to a stimuli and no longer responding
Classical conditioning
a connection between two stimuli
Operant conditioning
Reinforcing some acts and not reinforcing others. Positive and negative reinforcement make the behavior more or less likely. Can't always connect stimuli.
Observational learning
learn through watching, more difficult (need bigger brain)
often occurs in social animals
Insight learning
animals creating their own behavior to solve problems
Imprint learning
one trial learning
can occur in old and young animals
Garcia effect
associate flavors or foods with sickness
where instinct and learning comes together
can associate sight/taste w/ illness, but not sound and taste
Template learning
the animal knows what it should be learning, but it needs to see/hear to be able to know it
Types of communication
vocal, vibrations, light, color change
4 levels of analysis of animal behavior
1. What is the function?
2. How has it evolved?
3. What causes it?
4. How does it develop?
Umwelt
the environment as perceived by an animal
Ways animals experience world (3)
1. Unusual Sensitivity
2. Unique Modalities
3. Stimulus Filtering
Unusual Sensitivity
has same modality, but stronger
(good sense of smell in dogs)
Unique Modalities
has different modality
sense of electromagnetic field
sense of electric field
sense of heat--thermo-receptor
Stimulus Filtering
animals do not get all the info that is out there b/c cannot perceive and b/c do not need