• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/7

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

7 Cards in this Set

  • Front
  • Back

Data Accessing Methods

Immediate Mode


Register Addressing Mode


Direct Addressing Mode


Indexed Addressing Mode


Indirect Addressing Mode


Base Pointer Addressing Mode

Components of the CPU

Program Counter


Instruction Decoder


Data Bus


General-Purpose Register


Arithmetic and Logic Unit

What does the program counter do?

Tells the computer where to fetch the next instruction from it contains the 'memory address' of the next instruction. The CPU begins by looking at the program counter and fetching whatever number is stored in the location specified.

What is the Data Bus?

The connection between CPU and memory

What does the Instruction Decoder do?

Decodes instructions returned from memory located at address specified by the program counter. Instructions usually include the process that needs to take place and the memory addresses of the "operands" (paraphrased).

Address and Byte

Computer memory is a numbered sequence of fixed-size storage locations. The number attached to each location is called its address. The size of a single location is called a byte.

Word Size


The size of a typical register.

x86 processors have 4 byte words. 4 bytes = 1 word. It is most natural for these computers to do calculations 4 bytes at a time. (They used to use 2 byte words, so 4 byte words were called "double words."