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62 Cards in this Set

  • Front
  • Back
A-B Design
2 phase experimental design consisting of a pre-treatment baseline condition (A) followed by a treatment condition (B)
A-B-A Design
3-phase design consisting of
initial baseline phase (A) until steady state, (B) implemented until behavior has changed and steady state, return to baseline (A) by withdrawing IV (B)
A-B-A-B Design
A-B-A design with addition of second intervention phase to see if initial treatment effects are replicated
A-B-C Design
?
Alternating treatment design

(a multielement design)
Design in which baseline period is followed by a second phase in which 2 IVs are administered, and the more effective IV is continues to phase 3.
A-B Design
2 phase experimental design consisting of a pre-treatment baseline condition (A) followed by a treatment condition (B)
A-B-A Design
3-phase design consisting of
initial baseline phase (A) until steady state, (B) implemented until behavior has changed and steady state, return to baseline (A) by withdrawing IV (B)
A-B-A-B Design
A-B-A design with addition of second intervention phase to see if initial treatment effects are replicated
A-B-C Design
?
Alternating treatment design

(a multielement design)
Design in which baseline period is followed by a second phase in which 2 IVs are administered, and the more effective IV is continues to phase 3.
Applied Research
Research that is technologically useful??
Arbitrary matching-to-sample
?
Ascending trend
An increasing data path.
B-A-B
?
Baseline
Condition of an experiment in which IV is not present; data obtained during baseline is basis for determining effects of IV.
Does not mean absence of tx, only absence of specific IV
Behavior
The portion of an organism's interaction with it's environment.
Changing Criterion Design
Design in which baseline is followed by phases of successive and gradually changing criteria.
Confound
Extraneous variables that effect the IV
Continuous Measurement
Measurement conducted so that all instances of the response class are detected during the observation period.
Discontinous Measurement
Any form of measurement in which some instances of the response class may not be detected.
Cumulative Recorder
?
Dependent Variable
The variable in an experiment measured to determine if it changes as a result of manipulations of the IV.
"Some measure of socially significant behavior"
Descending Trend
A decreasing data path
Empirical
Verifiable or provable by means of observation or experiment
Event Recording
Documents individual occurrences of a response or stimulus during an observation period.
Experiment
Comparison of some measure of the DV under 2 or more different conditions in which the IV differs from one condition to another
Experimental Control
When a predictable change in the DV can be produced by the systematic manipulation of the IV
Experimental Design
Type and sequence of conditions in a study so that comparisons of the effects of the presence and absence of the IV can be made.
Experiment Question
A statement of what the researcher seeks to learn by conducting the experiment.
Extraneous Variable
Other variables in the environment that may affect experimental control.
Frequency
Ratio of count per observation time
Functional Relation
When a change in the DV is produced by systematic manipulations of the IV and the change unlidely to be result of other extraneous variables
Graphing
/
Independent Variable
The variable that is systematically manipulated to see whether changes in the IV produce reliable changes in the DV.
Interval Validity
?
Inter observer agreement
When 2 or more observers report the same observed values after measuring the same event.
Irreversibility
When the level of responding in a previous phase cannot be reproduced even thought conditions are the same
Latency
Time from the onset of a stimulus to the initiation of a response
Multiple Baseline Design
/
Multi-Element Design
/
Partial Interval Recording
Observation is divided into brief time intervals; observer records whether target behavior occurs at ANY TIME during interval
Percent Correct
Number of correct responses expressed as a number of parts per 100
Permanent Product
Measuring a behavior after it occurred by measuring it's effects on the environment
Procedural Integrity
/
Replication
Repeating of experiments to determine the reliability and usefulness of findings and determine mistakes.
Reversal Design
Design in which to verify the effect of the IV by reversing responding to a level in a previous level.
Semi-logarithmic Chart
/
Single Subject research designs
Demonstrate experimental control within a single subject
Social Validity
The extent to which target behaviors are socially appropriate and the extent to which significant changes are produced; intervention procedures are acceptable.
Trend
The overall direction of a data path
Validity
Extent to which data from measurement are relevant to the target behavior and to the reason for measuring it
Withdrawal design
Design in which an effective treatment is withdrawn to promote maintenance of behavior.
Shaping
Using differential reinforcement to produce a series of gradually changing response classes; each response class is a successive approximation toward a terminal behavior.
Successive approximation
The sequence of new response classes that emerge during the shaping process as the result of differential reinforcement; each successive response class is closer in form to the terminal behavior than the response class it replaces.
general case analysis
A systematic process for identifying and selecting teaching examples that represent the full range of stimulus variations and response requirements in the generalization setting(s).
generalization
A generic term for a variety of behavioral processes and behavior change outcomes.
indiscriminable contingency
A contingency that makes it difficult for the learner to discriminate whether the next response will produce reinforcement.
instructional setting
The environment where instruction occurs; includes all aspects of the environment, planned and unplanned, that may influence the learner's acquisition and generalization of the target behavior.
programming common stimuli
A tactic for promoting setting/situation generalization by making the instructional setting similar to the generalization setting; the two-step process involves (1) identifying salient stimuli that characterize the generalization setting and (2) incorporating those stimuli into the instructional setting.
response generalization
The extent to which a learner emits untrained responses that are functionally equivalent to the trained target behavior.
response maintenance
The extent to which a learner continues to perform the target behavior after a portion or all of the intervention responsible for the behavior's initial appearance in the learner's repertoire has been terminated.
setting/situation generalization
The extent to which a learner emits the target behavior in a setting or stimulus situation that is different from the instructional setting.