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10 Cards in this Set

  • Front
  • Back

mesh

defines a 3D object

map

the components or parts of the appearance

texture

defines what the maps and materials look like

materials

the appearance of the mesh

lights

affect the appearance of a 3D object as it is rotated or moved

cameras

saved views with objects in a particular position

3D axis colors

red = x


green = y


blue = z

3D axis labels

x = left and right


y = up and down


z = back and forth

Ways a 3D layer is different than a normal layer

contains meshes and lighting options

widget

controls the position of a 3D object (x, y, and z axes)