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7 Cards in this Set
- Front
- Back
Testing shows presence of defects (P1) |
(P1) Testing can show the presence of defects but can not show that there are now defects. Testing reduces the probability but does not prove correctness. |
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Exhaustive Testing is Impossible (P2) |
(P2) Testing everything is not feasible and priorities should be used to focus testing efforts |
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Early Testing (P3) |
P3 To find defects early testing activities shall be started as early as possible and shall be focused on defined objectives. |
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Defect Clustering P4 |
P4 Testing effort shall be proportional focused to the expected and later observed defect density of modules. |
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Pesticide Paradox P5 |
P5 If the same tests are repeated over and over again, eventually the same set of test cases will no longer find new defects. |
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Testing is context dependent P6 |
P6 Testing is done differently in different contexts. Games are tested differently than e-commerce software |
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Absence of errors fallacy P7 |
P7 Fixing and finding defects does not help if the system is unusable and does not fulfill the users needs and exceptions. |