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37 Cards in this Set

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New


CTRL + N

Clears the current scene and loads the selected application template

Open


Ctrl + O

Open a blend file

Open Recent


Shift + Ctrl + O

Displays the list of most currently opened blend file. Select any of the file names in the list to open that blend file

Revert

Reopens the current file to it last saved version

Recover


Recover Last Session

This will load a blend file that blender automatically saves just before exiting. So this option enables you to recover your last work session, e.g. if you close blender by accident

Recover Auto Save

This will open an automatically save file to recover it

Save


Ctrl + S

Save the current blend file

Save As


Shift + Ctrl + S

Opens the File Browser to specify file name and location of save

Save Copy

Saves a copy of the current file

Link

_____ data from an external blend file (library) to the current one. The editing of that data is only possible in the external library. They are used to load in any selected parts from another file.

Append

_____ data from an external blend file to the current one. The new one is copied from the external file and completely unlinked from it

Data Previews

Tools for managing data block- reviews

Import

Blender can use information stored in a variety of other format files which are created by other graphic programs

Export

Normally, you save your work in a blend file but you can _____ some or all of your work of format that can be processed by other graphic programs

External Data

Like textures, images, and other resources it can be stored inside the blend file (packed) or a separate file (unpacked). Blender keeps track of all unpacked resources via a relative or absolute path.

Automatically Pack Into .blend

This option activates the file packaging. If enabled, every time the blend file is saved all external files will be saved (packed) in it.

Pack All into .blend

Pack all use external files into the blend file

Edit Menu

Under what menu is the Undo/Redo/ History

Menu Search

Find menu based on its name

Operator Search

Execute and operate based on its name (Developer Extras only)

Rename Active Item

Rename the active object or node

Batch Rename

Renames multiple data types at once

Lock Object Modes

Prevents selecting objects that are in a different mode than the current one

Preferences

Open the preferences window

F12


Render Image

Render the active scene at the current frame

Ctrl F12


Render animation

Rendered animation of the active scene

Render Audio

Mix the scene's audio to a sound file

View Render F11

Show the render window

View Animation


Ctrl F11

Playback rendered animation in a separate player

Lock Interface

During rendering in favor of giving one more memory to the renderer

Status bar

Located at the bottom of the blender window and displays contextual information such as keyboard shortcuts, messages and statistical information

Status Messages

The middle of the status bar displays information about in-progress operations

Resource information

The right side of the status bar displays information about the blender instance which information is shown can be chosen by clicking

Splash Screen

Appears in the center of the window and contains options to create new projects or even open recent once

Top Bar

It consists of the main menu which is used for saving, importing, and exporting files, configuring settings, and rendering among other functions

Shortcut Keys

It is used for customizations and speed up work.

Keymap Editor

Where do you customize shortcuts