Sequential and Simultaneous Linear Menus Essay examples

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The user’s cognitive construction of a chore exemplify a set of probability as to what will be the result as well as what will lead to the result. With this in mind, we can see that menus structure or arrangement tend to focus on the user’s cognitive construction. Take for instance, when a person go the grocery store and when checking out and making payment for the item buy, the person will either pay in cash or use credit or debit card. Once the person decides to pay with the credit or debit card, after swiping the card in most cases the machine will ask if the person will be paying with debit or credit. In addition, if the person decides to pay as debit, the machine will ask if the person want cash back or not. The same can be said of …show more content…
One major steps of software development life cycle is the transformation of the system prerequisites into an incorporated set of task specifications that describe the useful abilities of software and hardware. However, such prerequisites will have to be dictated by analysts with diminutive thought about the end users. As a result, user’s needs and restrictions are not routinely considered during the analysis (Norman, 1991). There is no doubt that no matter how well design every other part of a computer is, if the interface is well implemented will not achieve it success. Ledgard, Singer, and Whiteside listed four inconceivable cost of a poorly design of interactive systems. One of such cost is the direct cost of time wasted and excessive errors. Another cost of poorly implemented interactive system or menus selection is the indirect cost. The indirect cost is the time it takes the novice to learn the system and how to use the menu selection design. This also means that the novice will have to spend time reading the manual, working through the tutorials trying to learn by heart and develop performance skills. The third cost of a poorly implemented interactive system or interface design is disappointment and irritation. Psychological cost of a poorly design interface can lead to low self-esteem and decreased productivity. The fourth cost of a poorly design interface or menu selection is lack of use. Poorly design

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