Video Game Addiction Case Study

Superior Essays
Addiction is very complex. It can be described as a series of damaging activities one does to themselves, that negatively impacts their individual life and the lives of those around them (NIDA 2012). Addiction can be further classified as the repeated action or ingestion of something that alerts one’s mood. Video game addiction is described as an impulse control disorder, similar to pathological gambling (UPH 2016). The concept of Internet addiction as a disorder was initially proposed by Ivan Goldberg, in 1995. However, while Internet Gaming Disorder is not yet identified by itself in the DSM-5 (Diagnostic and Statistical Manual of Mental Disorders, 5th Edition), it is referred to “in Section III as a condition warranting more clinical …show more content…
HC was uprooted from his home in Korea at the age of 12 and brought to the US along with his mother and an older brother. His mother and brother are often out of the house, leaving HC alone, board with nothing positive or substantial to do with his time. Having a language barrier, HC had little interactions with others and discovered on line gaming. He quickly adapted to this Internet Gaming and quickly became preoccupied with playing. When he is not playing, he often experienced typical withdrawal symptoms according to the DMS-V version on Internet game addiction (Internet Gaming Disorder 2013). He felt that gaming eased his boredom and lessened the effects of little to no communication between himself, his mother and his …show more content…
It seems the therapist may have then used Motivational Interviewing where the focus was on HC’s motivation for change and resolving his ambivalence. (Capuzzi, Stauffer, 2012). Using the collaborative tools of self-efficacy to engage HC, he was able to give his own advantages and reasons for decreasing gaming time, and increasing activities which could very well provide better health choices for himself, as well as interaction with real people in fun

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