2.) Anger: I used Destiny as an example for this category. I hate the crucible in Destiny it is my least favorite part of the game. If I get to a point where I keep losing, I get angry. I have an average score in anger (38). I don’t play PVP as much in Destiny as i do the PVE content. …show more content…
I Scored a (92) in imagination and I actually love Disney Infinty 2.0. The Toy Box mode is my favorite aspect of the game besides the fact that I can play as Wreck-It-Ralph. My test score does reflect a fondness for this feature in the …show more content…
I scored average in Anxiety and playing this game does make me anxious. the idea of getting so far and having to start over again causes the anxiety, I don’t really feel that this feature bothers me too much, I do like games with a challenge and roguelikes present those challenges.
7.) Gregariousness: I used the features of raiding, dungeons, and instant adventures in the game Rift as an example. I scored high in gregariousness and while I enjoy the company of others and find it stimulating, I do like being alone and doing my own thing sometimes. Rift does have some single player activities to do such as questing and crafting and I feel that there is enough of it to keep me happy with the game overall . I do feel that the features that appeal to my high score in gregariousness allow me to have some joy while playing.
8.) Friendliness: I scored high in friendliness and I am normally do like other people and can indicate this to other people I may not know personally. I used the game Journey for this category because I think this game allows people to be friendly in a non-forthcoming way. There is no voice chat and no way to communicate via instant messaging while playing with others. I do feel that when I play this game I am not bothered by the idea about not being able to