Why Do Violent Video Games Cause A Scapegoat?

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Do you think that maybe people blame paraphernalia just because they need a scapegoat? Well, that is what people are using violent video games for. As stated by Tanner Nypen, “After reading about the video game violence debate, I have seen that, yes, many of the shooters played violent video games, and that seems like a likely cause for their actions. However, this does not explain why the millions of other teenagers and adults who play video games don’t go out and commit huge acts of terror.”(Nypen). In other words, Nypen is arguing that although a large portion of the people who partake in shootings have played a violent video game, they should still understand what is wrong or right. If the players do not understand the difference between what is wrong and what is right, it is not the video game’s fault, it is most likely the parent’s or guardian’s fault for not teaching their child right and wrong. This means that even though violent video games can be overly realistic and cause people to re-enact the same activities as in the game, violent video games do not cause violence in the people who play them for the reason that …show more content…
The reason why that is, is simple, people are just playing the game, and that is it. As claimed by Steve Levitt, “If young men—those who are most likely to commit violent acts—are kept busy in front of their TVs and computers for hours on end, they will be too busy to go out into the streets and do real violent things.”(Dashevsky 1). In other words, Levitt asserts that violent video games do not cause players to do violent activities since they are too busy playing that game to go do it. That statement is true both factually and logically because if they are busy doing one activity how would they be able to do any other

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