Pitted against one another in a fairly successful cinematographic attempt to turn years of semi-related events into a narrative, Mitchell and Wiebe must verify their scores through Twin Galaxies and its creator, Walter Day. Day, the black-and-white-striped voice of reason, bridges the gap between gamers and games, passion and fame, winners and losers. Easily my favorite character, his dedic ation to refereeing the absurd “sport” of video games turns what would be a forced competition between two socially awkward individuals into an earnest, emotional relationship between two men and their obsession.
The graphic interludes turn Day’s kitschy r eferee outfit into