The larger the number, the more violent the country is compared to the game industry that the country has. The country with the largest violence to industry, America, has a massive 0.75 meaning that for every billion dollars the industry is worth, 750 people were killed in a mass shooting. Well maybe that might not seem so massive but compared the next largest country’s game industry (Japan) with just 0.01 (as in for every billion dollars the industry was worth 10 people were killed) those numbers seem astronomical and the next three countries (China, South Korea, and United Kingdom respectively) weren’t much better at 0.028, 0.026, and 0.083 Is it a coincidence that America is the only country with this large of violence to industry with our lax gun laws? Just food for …show more content…
You see the video game is a new medium that surpasses almost every other medium of entertainment, because games aren’t just sports, a test of personal and/or teamwork to defeat either a game’s rules and mechanics or someone else using them, they are now almost considered an art-form, legally, and with this kind of medium of more and more realistic spatial simulation comes limitless possibilities as the medium itself can essentially simulate real-life, very few people agree that censoring artwork is a very good thing now do they?
What about that sport part? Yes, there are also plentiful sports in video games, every single Call of Duty I would consider a personal sport, after all the whole point is to defeat the game’s rules through personal mastery of the skills (no matter how little mastery of the skill required) and the multiplayer is just like any other sport except non-physical because that’s not required anymore, we have advanced past that. Our technology is now mind bendingly powerful, so let’s put our canes down and realise that our future isn’t going to kill us, and we need to stop blaming it for our old