Video Games Rhetorical Analysis

Decent Essays
The author’s purpose is to persuade readers that video games have negative side effects for all ages because most people are addicted with video game, and also video games affect video gamer’s lives. The author’s tone is extremely concerned because she uses the word “concern” several times, and also she illustrates that how she worried about people who are suffered from video games. Also, the author constructs her argument with illustrating both opposing and her viewpoints first, and then she shows the negative sides of opposing views. She uses evidences: several studies and real life experiences that show how video games are very dangerous. Also, her opinions are informed because she supports her idea with 3 studies about games and 2 family

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