Stating that the games were too easily accessible for young children. The representatives of the video game cooperations Nintendo and Sega were present but not entirely responsive. They felt that the idea that their video games could cause such a controversy and possible violent tendacies in people was obsurd. Within three days of the hearing, a conclusion was met and the ESRB rating was created. Giving a rating system based on age to limit the opportunity for children to gain access to video games that were outside their age …show more content…
Is the human mental condition so fragile that a source of entertainment can influence our own morality and cause us to act out in agression toward others? Do movies and television shows have the same impact as video games on our psyche? Or have we always been a violent, agressive, domaint species that have just now become more aware of the violence our fellow human beings are able to inflict on others through instant media? I don 't think video games are solely to blame for the tragedies that happen in the world. I think they are an outlet of expression and creativity. A way of relaxing, learning, competing, bonding, and