Nintendo DS Impact On Society

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Since its release in 2004, the Nintendo DS has sold 154.01 million units. Among the different iterations of the Nintendo DS, like the Nintendo 3DS, 3DS XL and Nintendo 2DS, the Nintendo DS is currently the best selling handheld console, and the second best selling video game console of all time. Yet despite its high sales figures, ten years after the release of the Nintendo DS to the wider mainstream market, little research has been done about the effects of the Nintendo DS’s technology on the experience of video game players, much less about the role of the Nintendo DS in the American society. Video games as objects of study, are not new. There have been various histories and anthologies that have covered the development of the video game industry from its humble beginnings until today. Video games were invented as early as 1958, when a government nuclear research scientist named Wally Higginbotham developed a game of tennis that could be played on an oscilloscope screen, but the industry itself began to form when Nintendo stepped into the fray in the 1980’s by gambling on home console systems like the N64. With the rise of the …show more content…
In secondary literature, these professionals usually study the impact of video games within their respective fields, rather than utilizing an interdisciplinary approach. In psychology, the focus tends to be on the psychological effects that video games have on people, while in the medical field, the focus tends to be on how video games do or do not promote the wellbeing of individuals. Neither of these approaches takes into account the interdisciplinary nature that is required to fully talk about the video game experience, or talk about the influence of technology on that

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