Video Games And Its Effect On The Community Essay

1610 Words Apr 30th, 2016 null Page
Video and computer games classified as “violent video games” were restricted if the actions of violence within the game were “offensive to the community” or if the violence depicted is committed in an “especially heinous, cruel, or depraved” manner. The definition of violence according to Assembly Bill 1179 was “anything depicting the "killing, maiming, dismembering or sexual assaulting" of a human image” (Suddath). In continuation to Assembly Bill 1179, in July 2011, the Supreme Court of the United States ruled in Brown v. Entertainment Merchants Association that video games are part of the first amendment, and meet the requirements for the same free speech protections that the amendment covers.
Under the law, game manufacturers and distributors would be required to label games with “2’x 2’stickers displaying the numeral “18”on their front covers” (Brown vs EMA). The U.S. Supreme Court announced on April 26, 2010 that would rule the law passed by Governor Arnold Schwarzenegger was constitutional in California during 2005. “This country has no tradition of specially restricting children 's access to depictions of violence," and holds that "California 's claim that ꞌinteractiveꞌ video games present special problems, in that the player will go on to act the violent action on screen and determines its outcome, is unimpressive" (Brown v. EMA, 2011). The passing of the law decreased the chance of an adolescent from being in possession of a violent video game.
Video game blogger…

Related Documents