He does this by balancing his article effectively by resorting back in forth between the educational purpose and the effect it has mentally and socially as well. For instance, Shaffer argues, “Classroom work rarely has an impact outside the classroom; its only real audience is the teacher”. This says that schoolwork does not “spark” a student’s curiosity or the desire to look into more information about their topic. Conversely, Shaffer debates, “avid gamers seek out news sites, participate in discussion forums, and most importantly, become critical consumers of
He does this by balancing his article effectively by resorting back in forth between the educational purpose and the effect it has mentally and socially as well. For instance, Shaffer argues, “Classroom work rarely has an impact outside the classroom; its only real audience is the teacher”. This says that schoolwork does not “spark” a student’s curiosity or the desire to look into more information about their topic. Conversely, Shaffer debates, “avid gamers seek out news sites, participate in discussion forums, and most importantly, become critical consumers of