In short, video games affect the mental and physical development of a child. When a child is exposed to video games at an early age he is affected intellectually. Many parents begin to buy their children video games at the prime age of two on learning tablets. The LeapFrog is one of these specified systems that promote education, and is often advertised as an interactive device that allows children to “create, learn, and explore.” In the article, “Playing Video Games Benefits Children” by David Deutsch, a British physicist, he states that “Video games are highly beneficial because they give children a unique interactive learning environment. The interactive element of video games benefits children because it imparts the fundamental thinking skills needed for creativity and problem solving” (Deutsch 1). Deutsch states that through the use of interactive video games, children are able to get
In short, video games affect the mental and physical development of a child. When a child is exposed to video games at an early age he is affected intellectually. Many parents begin to buy their children video games at the prime age of two on learning tablets. The LeapFrog is one of these specified systems that promote education, and is often advertised as an interactive device that allows children to “create, learn, and explore.” In the article, “Playing Video Games Benefits Children” by David Deutsch, a British physicist, he states that “Video games are highly beneficial because they give children a unique interactive learning environment. The interactive element of video games benefits children because it imparts the fundamental thinking skills needed for creativity and problem solving” (Deutsch 1). Deutsch states that through the use of interactive video games, children are able to get