Each year, more students are dropping out of high school. Students are bored and feel that they are not learning anything that is useful in the real world. Teachers are finding an increasing number of students becoming less engaged in their academic studies. There are public schools willing to bribe students to pay attention and make better grades. Instead of bribery, educators need to make the curriculum more appealing to student interests, develop critical thinking skills to be able to adapt and/or solve real life problems. Today’s world is full of media and technology use that can be used in the classroom to spice things up. This paper focuses on the integration of WebQuests, virtual video games, and virtual dissections
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When implemented correctly, WebQuests not only challenges the learner to collect and gather information, but to take the knowledge and apply it to real-life scenarios, relationships and processes. The task itself can be modified in length of time it takes to complete and groups, individual or collective. One of the disadvantages of WebQuests is the time it takes a teacher to create or critique a pre-made task. But as with any other good teaching methods, planning and preparation is time-consuming. Most WebQuest are free to use online. Any teachers can create their own WebQuest or use an already made WebQuest. There are WebQuest wizards available online that can help a teacher through the creation process. When using a pre-made WebQuest the teacher must go through the activity and make sure the information if correct and that all the web links are working. A science teacher could create a WebQuest that would have students look at water pollution in an area. The student's task would be to research ways to prevent water pollution and ways to clean it up. A few examples of pre-made WebQuest can be found on the sites listed in listed in Table 1.
Place Table 1 about here
Virtual Games Current and past studies on student motivation have found that traditional instruction lacks researched strategies that could promote motivation in students (Dantonio & Beisenherz; 1990). Most