Essay on The Violent Video Games And Violence

1350 Words May 4th, 2016 6 Pages
In Call of Duty Black Ops during the mission “Payback,” a teen will find themselves in a Vietnamese torture-interrogation scenario where they are forced to play Russian Roulette until they give up information. The objective is to break out of the interrogation room and get revenge on their captors. They do so by blowing up, shooting, and stabbing every enemy soldier they come in contact with. This mission is similar to many other missions in popular violent video games. The majority of the time, the player of this game will turn off their Xbox or PlayStation and either go to sleep or go out to the living room and has an in-depth conversation with their family about the days’ events. They will go about their day and continue to live their life without issues. Video games do not play as big of a part in teen violence as people believe.
Evidence proves that researching video games and violence is not as simple as viewing or completing one study and determining a concrete result (Anderson). Many studies have been done by, so-called “experts,” that are inexperienced and are not educated enough to research a topic reliably with quality (Anderson). Interestingly enough, one can note that people who believe violence in media cause aggression among teens will often make their argument by attempting to rip apart the opposition’s legitimate research instead of performing their own. Some researchers have utilized poor methods for their research (Anderson). A common error researchers…

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