What Is The Main Conflict Of The Movie: The Sixers Of Oasis

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2) The main conflict of the film is the hunt for the easter egg but why do “The Sixers”, who work for Innovative Online Industries, want to get the easter egg? What would be the Social and Economic impacts if IOI took control of The Oasis?

The Sixers of IOI work for the company because they are paid an extreme amount and bribed with other in game items. They offered Parcival to work for their company an amount which was even larger than the prize for getting the Easter Egg. This would be enticing to those who were offered it as it was a way for many to escape the poverty cycle which was common in their society.
When the game is beat and you win the game, you receive the easter egg. This easter egg gives the power of gaining control of Oasis
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Instead of interacting in real life, everyone met in the Oasis instead. This would put entertainment industries out of business unless they chose to follow to the Oasis where some people would do those activities in the virtual world still. Other entertainment industries would pretty much just be out competed by the game itself though. New jobs would be created through the Oasis though as seen in companies like IOI, but mainly ones like account boosting which is to level up accounts or collect items and also jobs such as maintaining the servers of the game. This was not seen in the movie, but is very likely as seen in games such as League of Legends despite it being illegal. The creation of jobs from the Oasis can be seen in the gaming industry itself as well. This started with gaming consoles and transitioned to computer gaming. The loss of physical interaction will be more prevalent through society and there will be very little reason to ever leave the house. The Oasis would likely be a very addicting game and end up with millions of people being addicted to the game. This would create a very pandemic like situation and I believe this is possible to create a world-wide issue for developed nations.This is quite similar to our smartphones, but more extreme as the phone allows most things to be done through it while the virtual reality machine lets everything be done through it with very few exceptions. In China, they have even created internet addiction camps to help teenagers overcome the issue. There are other industries that will lose business, but not as drastically. This would include ones such as transportation, food/agriculture and manufacturing. Many industries will have to adjust to suit the new wants of the consumers rather than keeping at their previous

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