Analysis Of The Imitation Game By Alan Turing

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The Imitation Game was developed in 1950 by Alan Turing. The goal of the game is to proof that a machine can think. In the game the interrogator must determine which one of the participants is a human and which one is the machine. He states that if a machine passes the test, there will be no question that the machine is undeniably thinking. He rises the argument of consciousness, the objection of Lady Lovelace’s, his responses and leave as with the question if the test is a good way to tell if a machine can think.

Turing’s game consists three participants, two participants and an interrogator. All members of the team in this game are unable to have any physical contact and do not have any knowledge of their identities. In addition, all players are situated in some separate rooms,
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The interrogator is given the task of trying to determine which player is a machine and which one is the human. The test does not check the ability of given correct answers to questions, only how closely answers be like those a human would …show more content…
It is obvious that Professor Jefferson disagree that machines can think. The capacity of feeling emotions, pain, love, empathy, compassion, to mention few are characteristic of humans and for the reason that machines do not possess such characteristic, he thinks we cannot consider a machine

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