The Influence Of Stereotypes

Improved Essays
The “popular” societal view on something is usually full of ignorance. You can’t label all situations specifically, and categorize it since each situation has many different variables. Life has always been and always will be about perspectives. In most social settings someone who plays computer games are often looked down on or viewed as a nerd. Not only is that thought stereotyped but also inaccurate. I have to say I’m far from a nerd and computer games are my life. I am completely capable of holding a conversation with anyone, as well as start one. Many people are often surprised when I tell them I play video games on computers since they often picture someone who’s overweight, lacks conversing skills, and not the most attractive person.

Related Documents

  • Improved Essays

    What is my cultural identity? Well cultural identity is what your age is, what food you eat, where you are from, your gender, music you listen to, your race, economic status and many more that make you what you are. So if you are a gamer then you have certain things you do everyday, certain slang talk you say and people that you talk to everyday on the internet. So my cultural identity is that I’m a gamer, I have a certain things I do that deals with my age group, and that I’m a band nerd.…

    • 587 Words
    • 3 Pages
    Improved Essays
  • Great Essays

    The complex world of gaming often tends to be perplexing to outsiders who do not understand the purpose of spending hours in front of a flickering computer screen. Gamers are frequently misunderstood because people who do not play video games seldom recognize the innumerable benefits of gaming. The reality is that there are countless positive effects of gaming on those who participate, including the ability of gamers to seamlessly interact with other gamers, the notion that games allow people to be themselves, the fact that games have the potential to help gamers accomplish things that they would be unable to accomplish in real life, the belief that video games offer opportunities for acceptance, and the fact that many games promote a positive message. A great deal of people find it extremely difficult to make social connections in the real world, because they are simply uncomfortable…

    • 1786 Words
    • 8 Pages
    Great Essays
  • Great Essays

    The Positive Effects of Gaming Facing reality can be a much less daunting task when a person has a healthy outlet, such as video games, that allows them to satisfy various unfulfilling aspects of their life. There are many positive effects of gaming on those who participate, because video games allow people to interact with each other, allow people to truly be themselves, help people accomplish things that they would not be able to do in real life, offer gamers opportunities to be accepted, and promote positive messages. Many people find it extremely difficult to make social connections in the real world, because they are simply uncomfortable around other people.…

    • 1742 Words
    • 7 Pages
    Great Essays
  • Great Essays

    Everyone plays games. From the youngest of people to the oldest, we all enjoy a good game. It is a way for us to wind down, relax, and have a good time with our friends and family. However, in recent years, games have become a lot more than just ways to pass the time. They have evolved into something in which the new generations immerse themselves into.…

    • 1593 Words
    • 7 Pages
    Great Essays
  • Decent Essays

    To put this precisely Nerds are awesome. I'm glad i became half a Nerd. I started playing a game two years back, And met a beautiful young nerd on this game. We are now planning marriage. She is more open, And fun in every way than any so called "Cool" person i have ever met.…

    • 149 Words
    • 1 Pages
    Decent Essays
  • Improved Essays

    Racial Stereotypes

    • 1961 Words
    • 8 Pages

    Everyone in their life has stereotyped another race or ethnicity. Some can be general knowledge and some can be things we have heard about them either from the media or an encounter you had with a someone part of the race or even ethnicity. Racial stereotypes are false images that people hold about all members of a particular race or ethnicty. In America, we have different racial groups and as well as ethnicity. Racial groups can be defined as a group of people that is said to be different from others because of physical or genetic traits shared among them in the group while ethnicity can be defined as a group of people that shares a common culture, religion or language.…

    • 1961 Words
    • 8 Pages
    Improved Essays
  • Improved Essays

    Can Videogames be considered art? "No Gods or Kings, only Man. " This is a quote from Bioshock a first person shooter about a underwater city, but besides the fact that it’s a first person shooters it also features certain elements that make it art and videogames in general include these elements as well so shouldn’t they be considered art? Videogames should be considered art because they include traditional forms of artistic expression, can make of an experience personal or meaningful, and are a natural evolution of what we as humans have always done, play.…

    • 494 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    Video Games are a big thing now and days, but are the people playing them the alone person who lives in their mom’s basement, who has no social life? Gamers are stereotyped as anti social people who live alone, smell, bad, and are the mole of society. But on the other hand in reality they can be social, have lives outside of the video game world, and more. We are here to learn is the stereotype true, or is it not? Back in the day gamer’s were limited to inviting friends over and handing them a control to play a game, but in recent years that has changed.…

    • 1000 Words
    • 4 Pages
    Improved Essays
  • Decent Essays

    In American society today, teenagers are surrounded by a multitude of technology, from the smartphones in their hands to the various gaming systems in their homes. This opens up immense opportunities for communication and the spread of knowledge and ideas, though the internet is not always used for such noble purposes. Instead, teenagers often use it to distance themselves from reality, either by gaming or through online personas, which fuels a growing concern that this generation of teenagers – the leaders of tomorrow – are adversely affected by the amount of time they dedicate to gaming. In many cases, internet usage and computer gaming are detrimental to adolescents’ intellectual and social development, but when used sensibly and in moderation,…

    • 134 Words
    • 1 Pages
    Decent Essays
  • Improved Essays

    Video Games Negatives

    • 1985 Words
    • 8 Pages

    Video Games: The Positive Outlook Everywhere you look today, you see a child or teenager playing a video game. They can play games on their cell phone, their hand-held video gaming system, a tablet/laptop, home computer, or home video game device such as Xbox or PlayStation. An astounding 91% of all children play video games (Granic, Lobel, & Engels, 2014, p. 66). Video games have become a huge part of children’s lives with 97% playing for at least an hour a day.…

    • 1985 Words
    • 8 Pages
    Improved Essays
  • Improved Essays

    Journey (Thatgamecompany, 2012), a game made by Thatgamecompany, has won many awards and also broke a record of being the fastest selling PlayStation Network game, exceeding the other first and third party games ever released (Miller). One of the first things players will notice is the stunning visual of the game, and its’ complementary soundtrack. The beautifully rendered, yet relatively simple environment makes the character focus on the main theme implied in this this game, “journey”. Nonetheless, these are not the only qualities that make Journey different from the other games. The multiplayer function that the company included in the game gave the game some particularity.…

    • 1571 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Youtube Popular Culture

    • 603 Words
    • 3 Pages

    Originally, video games and their players were typically associated with nerds or social outcasts, but with gaming’s recent rise in popularity they are now associated YouTube gamers and Major League Gaming style tournaments. People are making money off of video games, by not only making and selling them, but by playing and being relatively active within the gaming community. In this way, gaming has pushed itself into mainstream media and is a huge source of entertainment for all people of various age groups around the world. If one were to visit any major local store, like Walmart or Target, they would more than likely see many articles of clothing, school supplies, and posters with references to both today’s newest games and classics like…

    • 603 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Investing in a new games console can be a difficult task - with about three main players on the field, it’s hard to determine which is best for your preferences. Typically the Nintendo Wii Console is one of the major consoles and is a favourite for a lot of households. However , is it just about all great? There are a couple of conditions that make it a second choice regarding Play station fans and Xbox fans - exploring your entire options and considering the advantages and disadvantages of the Nintendo Wii Console will surely help you make a decision as to whether not really or not you should buy it. The thing is adverts on tv nearly daily for the Nintendo Wii console.…

    • 819 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Essay On Stereotypes

    • 710 Words
    • 3 Pages

    Nerd, geek, emo, gothic? How many of you have heard someone use these phrases or said them yourself? The sad truth is, stereotypes are very common in society. Hello everyone, today I will be talking to you about the negative effects of stereotyping. I will be mentioning what stereotypes are, their impact on people and society and the media’s influence.…

    • 710 Words
    • 3 Pages
    Improved Essays
  • Superior Essays

    Video games are very popular among our society today. In fact, instead of doing things that are more physically active, many children, teens and even adults would choose to play video games using either phones, or computer, or tablets or console. Unfortunately, the addiction to video games carries a negative risk for children in particular, on the grounds that it could affect their health. They are in a higher percent to do worse in school and video gamers develop into social isolation. It is recommended that having screen time for less than 2 hours per day is normal for children’s day to day schedule as it is a way for them to relax and enjoy free time.…

    • 1203 Words
    • 5 Pages
    Superior Essays