The question asked was what is the most desirable or wanted gadget and the whole objective of this activity was to find out what people wanted that they also don’t have currently. So I carried out a questionnaire regarding the wants and the desires of the sample. My sample size was initially 6 but due to time restrictions I was only able to ask 4 people to fill out my questionnaire. The age range of the sample was 16-19 so I did expect most of the answers to be about a high-tech computer or a phone. Since the group sampled was male, I had to target male 16-19 year olds.
Reasons for why I asked such questions to my sample
I asked my questions based on what I would like to be asked when questioned about my most desirable gadget …show more content…
1. Does it support daily life? E.g. My educational needs, does it give me the entertainment that I need. 2. Same as number 1. 3. Is it multi functional? 4. I want it to look good / cover daily life / work related
From this question, you can tell that everyone from this sample have similar ideas because the answers that were given were mainly to do with daily life, work and multitask features (covering work and daily life could be classed as multitasking) whereas the least popular answer was the looks of the gadget although this is a valid answer you look take more preference over the performance of the gadget as opposed to the looks of the gadget.
What design specs do you look for when buying a gadget?
1. Good internal memory & additional memory, High resolution display and removable power unit. 2. Fast processor and quick feedback. 3. Good video and sound card. 4. Good speed and visual quality
From the answers to this question, you can see that when the majority of people look at gadget design specifications, they look for good resolution of the display and they also look for fast processing speeds and fast feedback whereas only one person is looking for good sound …show more content…
Does this gadget contribute towards your education? (If yes, then please explain what kind of role it will play in your education)
1. No, it is for entertainment. 2. Yes, it can accommodate educational needs through the use of apps 3. No, because I want to use it for gaming. 4. Yes, I can do every aspect of my course with this gadget
As you can see, the answers are divided between yes and no, mainly because every gadget that was listed (apart from the Segway) also has educational value as well as an entertainment value and therefore those gadgets could be used for both purposes, but the users have chosen to either multi-task or use the gadget for one purpose (in this case the user is going to use it for gaming)
Does this gadget meet all of your specific needs in terms of design specs and overall usage (please explain your answer)?
1. Somewhat (To a certain degree in terms of entertainment) 2. Yes, it does, I would prefer if it had a better camera. 3. Yes, because game PCs are some of the best PCs to build / buy. 4. Same as number