Dashboard Design

1635 Words 7 Pages
Introduction
It has been said before that, “building software is more like creating a work of art, it requires creativity in design and ample craftsmanship to complete”.(3) That statement couldn’t be more true especially as we move further into the 21st century. Companies worldwide realize that producing a product of high quality is exceptionally important and should be a huge consideration when planning a project. As a result, many different methodologies have been developed in order to better organize work and adapt to changes in requirements. When it comes to technology development, it is best to utilize a framework that is more agile in nature. The two frameworks that will be scrutinized in this document are DevOps and Extreme Programming
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This is beneficial to improve agility and close collaboration. Furthermore, once these teams are formed, a virtual dashboard is implemented so that each team member is up to date on what projects are in process of being created and how much progress has been made. In these respects it is necessary to document the infrastructure of the project and post this information on the dashboard, so that a holistic structure guides the team and features are scalable (Barrett, 2016). As you implement these features, keep in mind that resistance to change in the workplace is normal. Provide venues for worker feedback and remind them that the outcomes will be worth it if everyone can cooperate and put forth an effort to integrate the new way of doing things.
On a separate note, be sure to pay attention and document the former way of doing things. Model the current software development process in place and analyze what works well and what does not. Upon these steps, work to find ways to increase collaboration and cut activities that fail to add value to the organization’s
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It works by bringing the whole team together in the presence of simple practices, with enough feedback to enable the team to see where they are and to tune the practices to their unique situation.(4) What makes XP so powerful is its ability to handle change. XP ‘steers’ a project like a car on a road, rather than pointing in a direction (the destination). This allows for plans to change at any and all stages of development. The ability to adapt to change is extremely important considering the fact that the customer is very involved in the process-they’re part of the team. Customer interaction is achieved from day one through the creation of story cards. These cards are produced by the eventual end user and outline features they would like to eventually see in the final product. They are then sorted by importance and picked by employees working on the

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