The Effects Of Video Gaming On Children 's Health Essay

1390 Words Nov 27th, 2016 6 Pages
Gamification Effects on Children’s Health Nowadays, technology facilitates everything we do. For example, think about navigating across the country a few decades ago. Could you picture that? Some of us remember those days struggling with the paper maps in our vehicles, but nowadays a simple map application on your smartphone makes it a lot easier —what appeared like a cumbersome task years ago, now it is as easy as playing a game. Well, technology and gaming have moved into our classrooms too, and it is there to stay. Gershenfeld (2014) describes gamification as “applying the principles of game design to solve real-world challenges” (p. 55). There is no doubt that applying technology and the principles of video gaming for educational purposes could have a positive impact in the classroom. For example, Hoffmann (2014) describes the computer as “a modern means of teaching, offers many educational opportunities and working with it far exceeds standards of assistance received by traditional methods” (p. 16). However, the short-term benefit of this educational strategy is outweighed by the adverse effects on children’s health, which could lead to a lifetime of personal problems. The use of gaming for educational purposes will lead to health problems because it will increase the children’s screen time, induce a sedentary lifestyle, and contribute to video game addiction. One of the main concerns is the amount of screen time that our youth is exposed to. This exposure includes…

Related Documents