The Effects Of Video Games On Students Essay

1155 Words Jan 31st, 2016 5 Pages
It has been proven that if a student studies from a mobile device instead of paper, he will not only retain more information but will also end up studying 40 more minutes per week (Lee). Unfortunately, these statistics are often taken lightly. It’s debatable whether or not technology is beneficial to learning, but most evidence seems to point toward a positive impact. Many people argue this because technology creates modern ways of learning, can be less expensive and more impactful, and makes learning more accessible and up to date. Education continues to create innovative ways for students to learn, and technology is playing a huge role in this. Video games are usually not used in schools because most teachers don’t play them and don’t know how to integrate them into education (Shaffer et al. 303). But, of course, there are always exceptions, such as Minecraft, a popular, limitless game, which has not only been used in schools, but Microsoft, which bought Minecraft from Markus Persson, has recently released a version of the game solely for educational purposes since the “freedom and creativity that [it] offers to players means it has huge potential” (Bolton). Companies are realizing that games are becoming part of the future of schools and are creating new ways of learning to benefit students. Schools have to advance with technology or they will be left behind. Korea International School is doing everything it can to acquire enough money to keep up with technology, even…

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