When Adults and especially children are constantly shown provoking messages of discrimination it becomes embedded within their conscience, changing their attitude towards the specific groups. “Dietz analyzed 33 Sega games and found that almost 80% of the games contained violence, of which 20% was directed towards women characters” (Kondrat 172). When individuals mainly men, participate in playing these types of games they accept the idea that women are nothing more than mere sex objects who are fragile and will accept anything a man desires. Statistics indicate that out of 1789 surveyed only 273 lived with their spouse or partner (porter 123). When children grow up to become adults the rate they will commit offensive crimes towards women highly increases because of how they view women. Young men are not the only ones affected by sex stereotypes, women are affected eternally. In most video games “women are dressed in provocative clothing, which show their large breasts and long legs” kondrat 172). Young girls are provoked to be appealing, they see this as the social norm if they do not match what video games are showing they become self-conscious of their
When Adults and especially children are constantly shown provoking messages of discrimination it becomes embedded within their conscience, changing their attitude towards the specific groups. “Dietz analyzed 33 Sega games and found that almost 80% of the games contained violence, of which 20% was directed towards women characters” (Kondrat 172). When individuals mainly men, participate in playing these types of games they accept the idea that women are nothing more than mere sex objects who are fragile and will accept anything a man desires. Statistics indicate that out of 1789 surveyed only 273 lived with their spouse or partner (porter 123). When children grow up to become adults the rate they will commit offensive crimes towards women highly increases because of how they view women. Young men are not the only ones affected by sex stereotypes, women are affected eternally. In most video games “women are dressed in provocative clothing, which show their large breasts and long legs” kondrat 172). Young girls are provoked to be appealing, they see this as the social norm if they do not match what video games are showing they become self-conscious of their