In the end, I have several critical thinking questions that I was pondering such as: Why did the author used an informal tone rather than a formal tone? What effects does the informal tone affect the credibility of the author? Should video games be accepted as a form of entertainment rather than the evil villain of the entertainment…
Video games are arguably even less associated with storytelling than comics are, with some critics believing “that the video-game form is incompatible with traditional concepts of narrative” (Bissel, 93). Where the medium truly excels, however, is with its capacity for immersion. Like how the addition of sound allowed filmgoers to not just watch the action but hear it, “Every new medium that has been invented … has increased the transporting power of narrative” (Rose, 36). Where readers of books and viewers of movies are passive, gamers take an active role in their narratives. In games like Mass Effect this means making key decisions that affect the development of the plot, but in games like Naughty Dog’s Uncharted and The Last of Us, this…
These statements highlight the mountains, they allow us to move in the long-stagnant field of storytelling.” Video games offer a story that you control or are living the in the life or the story of the character and scene by one making easier to understand than a book. This is the reason children and teens playing video games or reading beside the action of being…
Prior to the turn of the millennium, video games were practically spat upon by those in “high-art” circles. Seen as mindless time killers, barely worth a mention, they were isolated from discussion for the better part of a quarter century. However, as years passed and technology evolved, the medium as a whole evolved with it. Development tools became more accessible to the masses, providing any person with an idea to tell a story that pushes the boundaries of the medium and of art itself. Despite these clear evolutions, there are still vocal societies that condemn calling a video game ‘art’.…
Throughout The Catcher in the Rye by J.D. Salinger, the red hunting hat presents itself multiple times as a sign of innocence for Holden, but also a sign of uniqueness, showing Holden and the rest of society are separate from each other. The red hunting hat represents innocence as a whole but also shows the uniqueness in Holden. It depicts itself as an important symbol which effects how the reader looks at Holden’s personality entirely. The red hunting hat Holden Caulfield wears symbolizes his desire for innocence.…
A website named Business insider stated that, “Traditional video games are more complex and harder to master, and they require that the player learn a wider and more challenging range of skills and abilities.” This quote ,by McGonigal in her Book “Superbetter”, helped her explain why modern games should be played to help build skills. Skill building provides knowledge training, and exposure to new opportunities and skill development. An example of this is playing a single player first person shooter game, and learning what to do in order to go on with the game or the story. Video games build skills by requiring the player to use skills and knowledge gained from earlier challenges to complete later ones.…
hort stories are some of the first stories and tales that children become familiar with in their lives. However, as we get older sometimes we forget what these stories are about, their stories that have positive family and life values, or can be ways that continue to shape our lives as we grow. The Cat in the Hat and the Grinch, along with others by Dr. Seuss are some of that the coolest and well know short stories out there. I also like the morals and quotes in the short stories, that always rhyme and always have good positive uplifting meaning behind them. A list of quotes by Dr. Seuss that are interesting and meaningful are: Today you are you!…
Some of the positive qualities for order in the Cat in the Hat would be that by keeping things in order there is no room to have things out of order, meaning that everything is perfect and there is no way that things would get out of hand. It keeps you out of trouble and gives you a sense of control. There is no way you can be stressed because everything is simply perfect, because there is nothing going on that is out of sort. Because of this, there are a lot of reasons for there being negative qualities for order would be that a lot of the times playing by the rules can be simply boring and no fun, which causes chaos sometimes when there is nothing to do. Also, sometimes because can go crazy just by doing the right thing, they can become OCD…
Video gaming, what was once a niche hobby generally only enjoyed and played by people who were seen as geeks has had a radical popularity. In 2016, the games industry has managed to become worth billions of dollars, the games themselves have become more mature and have appealed to wider audiences and communities of millions of people have formed around specific games. My personal experience with gaming comes from my time playing World of Warcraft, a massively multiplayer online role playing game where anyone can create a character and work alongside others to achieve goals like killing certain monsters. What makes World of Warcraft unique is that rather than playing through a story on your own, a large part of the game includes interaction…
With the introduction of computers, video games have become a main part of todays childrens’ and teens culture. As video games are becoming more and more prominent a lot of the old generation questions whether they are actually harmful for their children to be playing video games. Millions of studies are conducted to prove that video games are harmful at the same time others trying to prove the benefits of gaming life. Video gaming is a double-edged sword there are a lot of benefits of gaming and at the same time there are problems caused by gaming. But the benefits outweigh the harms by a significant amount.…
With today’s technology and advancements, playing video games is more fun than ever. It is a good hobby to have to get your mind off of reality and dive into some adventure. Furthermore even beginning to think about how the gaming industry will be changing in the future is mind blowing. Unprescendented things are going to happen for the gaming world, there is no doubt that video games will continue to get better year after year. After hearing about the impressive growth of video games, I hope I have your mind wandering.…
In one representative sample of American adolescents, aged 10 to 19, kids who played video games spent 30% less time reading and 34% less time doing homework” (Cummings and Vandewater 2007). On the other hand, in this generation many companies around the world have spent million of dollars developing games that have something to offer to the kids that likes to…
The game distracts people from any fatigue or boredom, allowing them to exercise while they completely immersed in their favorite game. Moreover on the health benefits, video games also strengthen our visual proficiency. According to a University of Rochester study, expert action gamers [who] played first-person shooting games like “Call Of Duty” or “Medal of Honor” achieved a boost in their "contrast sensitivity function," or the ability to discern subtle changes in the brightness of an image- due to the process of locating and aiming at enemies exercised gamers ' eyes [run on sentence]. In other words, gamers actually improve their vision through the rigorous visual activities these games require. The study also showed that players have been shown to have better eyesight than average person.…
HPCOS81 Assignment 1 Topic: The positive effects of studying in an e-learning / a technological environment. Introduction: Technology has become a part of our everyday lives. With the rate at which it evolves, it has also had a big impact in the education environment.…
Video Gaming, a Global Phenomenon Technology is a key element in our society and it is here to stay. Preconceived notions have been made about whether or not our pop culture may act as a hindrance in our world. One of the most positive points that can be made by this was through the use of kids playing video games. Children playing video games acquire important skills such as academic success, decision-making and creativity. Video games, although they were fun, weren’t necessarily used for either algebra or English.…