The promise that they had made when the game first came out was a lie and the hype of the original game had died within a week. I was very disappointed when the game first came out and so were many other people. Without listening to their games community, nothing will improve and the game will stay lackluster. One of game designer Jacob Benton states “We play the game incognito with fans all the time, for genuine feedback” (Wadeson). Without developers taking any feedback, the game will be horrible and with that, the hype or anything promised won’t be taken seriously. But since they actually started to take the feedback and implement it, the hype of “The Taken King” expansion was enormous. The game developers had promised many things such as gameplay but some of the community was hesitant because of what happened when the game first came out. My friends and I were very hesitant but when the game came out, the hype was real and they had delivered on their
The promise that they had made when the game first came out was a lie and the hype of the original game had died within a week. I was very disappointed when the game first came out and so were many other people. Without listening to their games community, nothing will improve and the game will stay lackluster. One of game designer Jacob Benton states “We play the game incognito with fans all the time, for genuine feedback” (Wadeson). Without developers taking any feedback, the game will be horrible and with that, the hype or anything promised won’t be taken seriously. But since they actually started to take the feedback and implement it, the hype of “The Taken King” expansion was enormous. The game developers had promised many things such as gameplay but some of the community was hesitant because of what happened when the game first came out. My friends and I were very hesitant but when the game came out, the hype was real and they had delivered on their