Summary: Do Violent Video Games Cause Criminal Behavior

Superior Essays
Do Violent Video Games Causes Criminal Behavior Some people who play violent video game display criminal behavior. Playing violent video game may make some people do things like breaking the law, killing, and stealing. Violent video games can affect people's emotional state of mind.The emotional state of mind is the consciousness being affected by the violent video game and changing the way people think and act. “ Violent video games are linked to aggression” (Sifferlin). According to Sifferlin aggression is angry feelings or violent behavior which has shown are link to violent video games.Some violent video games cause criminal behavior in people with anger problems because they are advertising for criminal behavior.
Different types of video
…show more content…
The first style of gaming is a shooter game it was made during the 60s, it require the people that playing it blow away enemies or objects in order to survive and continue the gameplay and still going. The second style is a first person shooter game some people use term “shooter” but this first person shooter is more real-time fast paced action perspective. Which the first person get enhance to multiplayer where you can kill other player that plays video games. Third game style is an adventure which let player explore a wade places that lets you solve problems and is a role-playing game it mostly use for fantasy which make it more popular. Playing as a character in the game with as a storyline to follow which mostly has fought. Fourth game style is platform it is usually identified by navigating environments that require time and jumping in order to reach your destination while avoiding or getting rid of the enemies. Fifth game style is role-playing games which sort term for them are (RPGs) is a game which you play as character doing quest and improving your skills in game that will help you defeat enemies on your quest. Sixth game style is puzzle game which you go around trying to figure out how to solve them like a puzzle or trying to get out of a maze. seventhstyle is the simulations games are like recreating experience and try to make it look and feel more real than other games …show more content…
Their is about 85% that video games will has some sort of violence. According to the media around the average of 18 year old in American witnessed 200,00 acts of violence and about 16,000 murders in video games. The scientists researches and found some risk factors in playing violent video games antisocial behavior, depression, trouble at home, delinquency, and academic problems

Related Documents

  • Improved Essays

    This is while video games have gone up in sales by just over 200% in the past decade (Essential). The correlation hardly shows that video games cause violence when there are more video games and less crime. However, this is not to say violent video games have no cause in crimes. Violent video games can be an inspiration to commit a crime for someone who is on the edge of committing a…

    • 1009 Words
    • 5 Pages
    Improved Essays
  • Improved Essays

    Such behaviors can be correlated with certain video games such as “Grand Theft Auto” which holds mature content such as visiting strip clubs and committing murder (Thomas). The behaviors created as a result are correlated specifically with anger, but not hostility which orchestrates that video games will not cause violent actions (Thomas). Video games like any other form of media comes with its own set of side effects which could possibly include: short term effects such as an increase in aggressive thoughts, emotions, and an increase in arousal; however long term effects would consist of an increase in availability of aggressive behavior scripts and personality change (Thomas). In life just as there is bad there is also good and that also applies to video games because they have bad side effects like everything else, but they also have a positive side that benefits everyone. An example of this, for instance would be that they help with reflexes, form excellent problem solving skills, and most important of all it allows for parents to bond with their child truly exhibiting how beneficial video games are to society…

    • 1164 Words
    • 5 Pages
    Improved Essays
  • Decent Essays

    Playing violent video games does not cause kids to commit mass shootings or become criminals. People all over the world play video games, whether they are violent or not. While there has been over 150 million americans who play video games there has only been 71 mass shootings between the years 1982 and august of 2015. Only seven of the 71 were committed by a minor under the age of 18. Mass shootings are only committed by mentally unstable people not by just a regular video game player who’s trying to have fun or relieve stress.…

    • 236 Words
    • 1 Pages
    Decent Essays
  • Superior Essays

    Violent video games lead to aggressive behavior in those who play the games. Video games can alter the mentality and actions of a player. This does lead people to engage in more serious levels of criminal behavior or activities. Levels of violence within videogames causes players to become desensitized against violent real life situations. As video game play increases, players do not see the effect that the game has on their response to violent situations around them.…

    • 1320 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Although many don’t have violent thoughts after playing these games, playing video games shows a connection between playing the game and aggressive behavior, these games can and do bring up hostile urges, and playing video games more often can lead players to be a more aggressive person. Playing video games with gun violence shows a link of playing the game and an increase of aggressive behavior. The American Psychological Association observed in an August 2015 policy statement that research showed a connection of playing violent video games such as “Mortal Kombat”, “Fortnite”, and many others creating an aggressive aspect of a person’s personality. Although many won’t show this aggressive…

    • 559 Words
    • 3 Pages
    Improved Essays
  • Superior Essays

    A researcher Christopher Ferguson went to do a more detailed approach on the matter and even founded that video games helped decrease violence, as if an outlet for frustrated teens and even adults. He found significant evidence of public bias. Years of research have failed to find any true connection the violence and video games. If anything aggression can be linked to failure in-game mechanics (bugs, lags, system crashes) than…

    • 1368 Words
    • 5 Pages
    Superior Essays
  • Improved Essays

    According to a professor of psychology, Christopher J. Ferguson, conducted a study about the connection of violent video games to changes in kids mental state. “Results indicated that exposure to ‘violent’ video games at age 9 was not predictive of aggression or reduced prosocial behaviors one year later. Overall gaming, likewise, was unrelated to most mental health issues, including attention problems or reduced social functioning, or total mental health difficulties”. Research has been done about the connection between violent fictional stories/violent video games to real-life violence. The majority of the studies have proven that real-life violence was influenced from violent video games or reading violent fictional stories.…

    • 1369 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Violence In Video Games

    • 469 Words
    • 2 Pages

    “An APA study claims to prove a definitive link between violent video games and aggressive behavior, but its limited implications mean the debate is far from settled. ”(Caspari). There are games such as GTA, Bully, Max Payne that promote violence. For example in the game Max Payne it shows scenes in slow motion in which shots go completely through target’s back in a very gruesome way. These genre of games have a very bad influencing picture on violence.…

    • 469 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    In the article, “Video gamers aggression linked to frustration, not violent content,” Steven Andrews asserts, “when people feel they have no control over the outcome of a game, that leads to aggression.” (Andrews) Video game violence causes a decrease in prosocial behavior such as empathy and sensitivity to aggression. While playing a videogame if the person experience involve a threat to their ego it can lead them to be hostile and unkind to others. So if players feel thwarted by the controls or design of the game they wind up feeling aggressive. Additionally, players of violent video games are likely to identify with a violent character.…

    • 553 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Violent video games have been blamed for school shootings, increases in bullying, and violence. Some would argue violent games make players lead to violence, reward players for simulating violence, and teach violence is an acceptable way to resolve conflicts. It is perceived violent video games lead to increase aggression, cause antisocialism and make people more likely to be sensitive to violence. Violent-shooting video games are among the most popular video games.…

    • 771 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Although there may be a little violent and gory video games, they shouldn’t be the blame for violence in our country. Video games do not cause violent crimes because gun violence is less prevalent in countries with high video game use, video games have a positive act of kindness and prosocial behaviors, and gamers know the difference between virtual violence in the context of a game and appropriate behavior in the real world. In countries with high video game use, there are far less violent crimes. Video games can make a person feel somewhat guilty and want to try to do something positive to help others. By age…

    • 689 Words
    • 3 Pages
    Improved Essays
  • Great Essays

    and they do not gain violent behaviors even with the long term effects of video games, there is insufficient research linking video games with violence only aggressive behaviors, and the fact that video games are only a contributing factor of violence. Video games cannot cause a person to commit acts of violence because the person would have no time to carry out such actions. People who tend to play violent video games…

    • 1737 Words
    • 7 Pages
    Great Essays
  • Improved Essays

    In recent years, video games have been rapidly growing in popularity, especially many violent video games for child and adolescents, that go unregulated to the age group is playing them instead of who they were meant for being a mature audience, which are beginning to show many short, or long term effects correlated with increased aggressive behaviours. Desensitization and cognitive learning have shown effects in children due to violent video games. Violent video games can cause physiological effects in youth that include: delayed sleep, increased heart rate, and altered cognitive responses to violence. Aggressive behaviour, in youth, can be a result of repeated exposure to these video games which can have short, or long term effects. Violent video games have been a popular choice of entertainment for youth that can cause adverse effects on their development for instance:…

    • 1198 Words
    • 5 Pages
    Improved Essays
  • Great Essays

    and Bushman, Brad J. “Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature.” American Psychological Society. Vol. 12 No. 5 Sep. 2001.…

    • 1455 Words
    • 6 Pages
    Great Essays
  • Superior Essays

    Not only our financial, video games also cause many bad effects on our brain and behaviors. As some newspapers, like Tuổi Trẻ or Thanh Niên, has reported, the amount of primary students who commit crime after playing games has increased rapidly in recent year. Is video games are responsible for these violent actions? Of course they do, although I don’t really like to admit it. According to Doctor Walsh’s studies (2002) there are four mains resons for the agressive and unsocial behavior of video game’s…

    • 1265 Words
    • 6 Pages
    Superior Essays