The average movements collected where then time regulated in order to compare curves for Verticality, FOV, Head Angle, Head Speed, Head Acceleration and Body Speed. (Boninechere etal, 2014). To measure the severity of possible collisions between the heads of two players facing each other, the data collected in the experiment was used in equations to correctly calculate the risk. “The head speed (in the vertical direction) is higher for the 4-point start position compared to the 3- points (difference of 0.11 m·s-1, see Table 2) and 2-point (difference of 0.60 m·s-1) because initial position of the head is lower in 4-points start” (Bonnechere, Beyer, Rooze and Serge Van Sint, 2014). Results showed that the 4- point start is the most unsafe when dealing with sports related concussions and neck injuries due to the fact that your body and head are closer to the ground, your head is also moving faster when in a 4- point
The average movements collected where then time regulated in order to compare curves for Verticality, FOV, Head Angle, Head Speed, Head Acceleration and Body Speed. (Boninechere etal, 2014). To measure the severity of possible collisions between the heads of two players facing each other, the data collected in the experiment was used in equations to correctly calculate the risk. “The head speed (in the vertical direction) is higher for the 4-point start position compared to the 3- points (difference of 0.11 m·s-1, see Table 2) and 2-point (difference of 0.60 m·s-1) because initial position of the head is lower in 4-points start” (Bonnechere, Beyer, Rooze and Serge Van Sint, 2014). Results showed that the 4- point start is the most unsafe when dealing with sports related concussions and neck injuries due to the fact that your body and head are closer to the ground, your head is also moving faster when in a 4- point