They want to feel apart of something and video games seem to be able to give them that feeling. People want their lives to matter and have meaning in them. “Meaning is something we’re all looking for more of: more ways to make a difference in the bigger picture, more chances to leave a lasting mark on the world, more moments of awe and wonder at the scale of the projects and communities we’re a part of” (446). When people die, they want you to remember what they did for this community and how it impacted others. They want to be able to say that they “left their mark on the world.” When people feel that sense of self-worth, it is said that they are in awe, which is a unique emotion because it inspires us to do good, not just feel good. The emotions that this game provokes is said to be unbelievable. “Halo proves that you can have a shooter game with a story that really means something. It draws you in and makes you feel like your part of something bigger” (451). Man-made structures have given humans the confidence and abilities to be able to build something on their own and leave a mark on the world. They seem inspired to work towards a goal and achieve greatness with others while learning cooperative behaviors and teamwork. “They are ready to work together on extreme scales, toward epic goals, just for the spine-tingling joy of it. And the more we seek out that kind of happiness …show more content…
Their big idea is the fact that people want to be apart of something bigger. With these two authors, we can see that social media has a huge impact on our lives and how it dictates a lot of our time and energy. People are becoming so attached to technology that we can only hope that one day, they will drop their technology and be a part of something bigger outside this technology-loving