Erick Panaco
Southeast Technical Academy
Saints Row the Third takes you out of Stilwater, the setting for the first two games, and drops you into the incipient city of Steelport. Three local gangs are well-entrenched, but the Third Street Saints aren't going to settle for fourth place. Your job throughout Saints Row the Third is to surmount this incipient city and crush the competition. After an intro mission establishes your exit from Stilwater you'll get the chance to customize your character. Customization plays an astronomically immense part in the entire game, from your body to your dress to your conveyances. I dote that, two players will look alike. One player could star as a voluptuous vixen in a cocktail dress while the next may feature a …show more content…
After the credits roll you'll catsit a tiger, play a hysterical text adventure, get a sex change, hack up Mexican wrestlers with a chainsaw, visit a Tron-like virtual world, and participate in many other cockamamy leisure activities. Saints Row the Third can be inculcated of being many things, but perpetual isn't one of them.When you require a break from story missions you'll find loads of optional activities all over Steelport that boost your street cred and earn you money. Money can get you territory, weapons, upgrades, and threads. Cred works like experience points, unlocking incipient abilities such as "illimitable sprint" and "no fall damage." Everything from near collisions while driving to running down the street unclad earns you deference, which is fantastic game design. People find sex and violence regaling. Saints Row: The Third gives the people what they optate and drops us into an open world adult theme park where we can treat ourselves to delectable acts of bloodshed and perversion. In conclusion, a video game's first responsibility is to show the player a