With the exception of a select few, I never actually told anyone what exactly happened. Why had I stopped writing?
Well, one of my friends and fellow staff member decided to tell that story. I wasn't the only one that just stopped writing. I wasn't the only one who's role "went dark" out of nowhere. So, I thank Peter for telling his story, along with the reason that the staff of thedeadhamster.com …show more content…
We invested our time, effort, and passion for video games. Our hearts were in this project, with the true intention of making it something great. We wanted to watch our work and contributions develop into something bigger, something better than what we had started with. We were excited to see where the road would take us.
When we hit the end of the road, there were a varierty of emotions spewing out of each of us. Of course, there was anger. There was frustration. Mostly, there was confusion. This was mixed in with the saddness that comes with any loss. We had no idea why we were let go and, quite frankly, we didn't want to be let go.
Personally, as Peter said, there is no bitternes or animousity for anything that happened or anyone involved. I said what I needed to say to the people who needed to hear it and moved on. I just wish that, somewhere down the road, I get another oppurtunity like this. Writing and video games are two of my biggest passions. I just typically don't give myself the time to sit down and combine the two. The oppurtunity to be a part of TDH gave me the incentive to do so. It gave me deadlines. It gave me topics to write about - worlds, characters, and people to research. It allowed me to express myself in the way I felt most comfortable. I got to make an impact in the video game industry, no matter how big or small that impact may have been. It's not