Difference Between Virtual Reality And Augmented Reality

Great Essays
Virtual Reality and Augment Reality Advances Two technologies have been in the news for the whole last year, Augmented Reality and Virtual Reality. Augmented Reality is a technology where input from the outside world is given computer inputs to give a new perception of the world the user is observing. Virtual Reality created a new, completely computerized world. Samsung created the Gear VR, a system that let the typical smartphone user to get a special headset and program to turn their phone into a Virtual Reality headset. Companies like Google and Nintendo has been taking Augmented Reality technology for their devices, one of the most noted is the Google Glass. In this past year, new and old gaming companies aim for these two technologies to gain more customers. Both of these technologies would be a great help for video game companies, but one technology would have to dominate. Advancement of Augmented reality is needed more than the advancement of virtual reality because AR technology helps bring gamers together by introducing game elements into the real world while VR will keep them in their separate worlds.
Augmented Reality goes to tabletop
…show more content…
It used data written in special cards to be scanned by the camera built in to generate characters or games of the player to see and interact with. Other companies thought about making such type of cards for card games. There is a Kickstarter for a card game called Genesis, which uses the same kind of card data for a player to battle with animated monsters. Drakerz is the name of another card game that already has the game on steam and has tournaments setting up. More popular card games like Yugioh, Magic, and Force of Will have yet to add Augmented Reality to their

Related Documents

  • Superior Essays

    The reading Extra Lives: Why Video Games Matter, by Tom Bissel addresses change within video games and how these games have changed and how they affect the author. Video games have gone through a major change within recent times and have evolved from simple button mashing games with very uncomplicated themes and narrative to something much more complex. Modern technology has allowed video games to vastly improve storytelling and visuals by allowing much more content to be stored in medium; therefore, video game developers have much more creative freedom and can develop deep and interesting worlds. The technological limitations of past are consistently being surpassed and this is good news for all gamers.…

    • 1372 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Video Games “The Obvious objective of video games is to entertain people by surprising them with new experiences. ”- Shigeru Miyamto. Since, the early 1990’s, there has only been two heavy weight gaming consoles: PlayStation and Xbox. Over the years, they both have tremendously evolved into impressive gaming consoles.…

    • 751 Words
    • 4 Pages
    Improved Essays
  • Superior Essays

    This is not a recent development either, many different fields have been experimenting with the usefulness of electronic games in their businesses. One of the earliest fields to employ…

    • 1116 Words
    • 5 Pages
    Superior Essays
  • Improved Essays

    Potential of Video Games as Sports Video game has been around our society since 1940's (Video Game History). Although video games were mostly used for people who are accessible of high technologies until 1970's, video games became extremely popular since then. However, despite the fact that video games are already closely in our daily lives as entertainment, it is not considered as sports. Many argues that video games are only a plaything of younger kids, and it is not considered as good influence to people. Such reasons and some characteristic of video games, no big involvement of physical actions, puts video games into different category from regular sports are in.…

    • 955 Words
    • 4 Pages
    Improved Essays
  • Decent Essays

    Technology In The 1990's

    • 166 Words
    • 1 Pages

    1990’s Technology In the 1990’s, there were a couple events that influenced the technological growth of the United States of America. One of these such events was the Oklahoma City Bombing on April 19, 1995 in which an acknowledged member of the militia movement, Timothy McVeigh bombed the Alfred P. Murrah Federal Building in Oklahoma City. The bomb ended up killing 168 people, many being children.…

    • 166 Words
    • 1 Pages
    Decent Essays
  • Improved Essays

    Today, the interactive entertainment industry’s technology changes so rapidly that consumers eagerly await the new arrival of the next best thing. Gamers tend to grow bored with their outdated video games, game consoles or accessories. Video games are extremely popular and they aren’t just for children, people of all ages enjoy them. More than half of American households play video games on a regular basis and the average gamer spends about 8 hours a week playing.…

    • 751 Words
    • 4 Pages
    Improved Essays
  • Superior Essays

    You have probably heard of PlayStation and Xbox, if you have then you have also heard of the major disputes over which is better. I have gathered Intel on each candidate to determine which stands out of the two. Both have had major hits in the business, but they are not equal. This paper focuses on the consoles throughout the generations. There are many things that make up a good console; games, marketability, performance, graphics, storage, player friendly, etc.…

    • 1003 Words
    • 5 Pages
    Superior Essays
  • Improved Essays

    Pros And Cons Of Nintendo

    • 597 Words
    • 3 Pages

    If Nintendo made Smartphones When Nintendo announced their intent to move into smartphone gaming earlier this year, the internet was abuzz with gamers pontificating on their pros and cons of the company's decision to branch out beyond their own home consoles for the first time. Many saw the move as minor sacrilege, whilst others were more optimistic about the concept of playing more convenient, pick-up-and-play Zelda and Mario games on the tube. What nobody seemed to be doing, however, was thinking about the more exciting possibility; that if Nintendo were willing to develop games for smartphones, they might also be looking at producing a mobile phone/gaming device of their very own! Enter artist Pierre Cerveau and the “Smart Boy.” Pierre Cerveau has not only dreamt up what a Nintendo phone might look like, but has gone to the trouble of knocking up some seriously impressive concept art for it…

    • 597 Words
    • 3 Pages
    Improved Essays
  • Superior Essays

    NETFLIX Netflix is a streaming content provider that allows subscribers to watch TV shows, movies, documentaries and more on a wide range of Internet-connected devices. The company also provides DVD rental plans where it supplies the shows and movies on DVDs. This video streaming on-demand company operates on a subscription based model. The users pay for a monthly subscription plan and are given access to stream shows, movies, documentaries and other content available on Netflix in the quality (SD, HD, Ultra HD) they pay for.…

    • 1090 Words
    • 5 Pages
    Superior Essays
  • Improved Essays

    Video gaming, what was once a niche hobby generally only enjoyed and played by people who were seen as geeks has had a radical popularity. In 2016, the games industry has managed to become worth billions of dollars, the games themselves have become more mature and have appealed to wider audiences and communities of millions of people have formed around specific games. My personal experience with gaming comes from my time playing World of Warcraft, a massively multiplayer online role playing game where anyone can create a character and work alongside others to achieve goals like killing certain monsters. What makes World of Warcraft unique is that rather than playing through a story on your own, a large part of the game includes interaction…

    • 1422 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Virtual Reality In Sports

    • 1518 Words
    • 7 Pages

    We see companies competing with each other to gain market share, and bring success to this specific industry. Virtual Reality is the new trend, and will soon in a couple of years be part of family’s lives. It is fascinating to see how Virtual Reality in sports evolves. Even though virtual reality hasn 't manifested its full potential, and isn 't close to the aspirations it is quite exciting to actually see what we can see as Virtual Reality advances. It is true to say virtual reality is changing the way we watch sports.…

    • 1518 Words
    • 7 Pages
    Improved Essays
  • Improved Essays

    Virtual reality can be described as the use of computer technology to create the effect of an interactive three-dimensional world in which the object have a sense of spatial presence (Bryson). Video games such as these have become such a big…

    • 2069 Words
    • 8 Pages
    Improved Essays
  • Superior Essays

    Gaming today is widely known as part of our cultural scene. Computer and video games have come a long way since the days of Pac-Man, Frogger, Tetris, Super Mario, Angry birds and Tic-Tac-Toe, and so have those who have played them. Nowadays, games are enjoyed by all type of players and backgrounds and parents are more involved in making sure that the ones their children plays are age-appropriate. Although, the initial concern on playing video games is that it is not an active way for children and adult to spend their time, even though nearly 70percent of American households play video games. The evolution of video games has evolved over the years; the odyssey game was primitive, displaying only spot of light on the TV screen, and it required…

    • 1197 Words
    • 5 Pages
    Superior Essays
  • Improved Essays

    Just like every other kid on the block , I was glued onto some sort of LCD screen since the age of 8. It was until I entered my first year of high school that I truly understood the beauty of video gaming. I was captivated by the fact that videogames could allow users to role play as certain characters and bring the story to life. It created a unique platform for friends to connect. Inspired by this new understanding, I decided that I wanted to create my own game.…

    • 831 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    With today’s technology and advancements, playing video games is more fun than ever. It is a good hobby to have to get your mind off of reality and dive into some adventure. Furthermore even beginning to think about how the gaming industry will be changing in the future is mind blowing. Unprescendented things are going to happen for the gaming world, there is no doubt that video games will continue to get better year after year. After hearing about the impressive growth of video games, I hope I have your mind wandering.…

    • 954 Words
    • 4 Pages
    Improved Essays