Call to Adventure (Stage 2): The “Call to Adventure,” in the Hero’s Journey, is the stage in which the main protagonist’s “ordinary world” and familiar routine starts to change. It’s when they’re introduced to a problem, challenge, or voyage they have the potential to solve or endure. In The Lightning Thief, this stage takes place when he finds Grover with furry legs and cloven feet, kills a minotaur who, Percy believes, kills his mother, and wakes up in a place called Camp …show more content…
The mentors give advice and guidance to the protagonist until they believe, or are forced, to separate and leave the hero to continue their journey, usually, alone. In The Lightning Thief, I believe that Chiron, Mr. Brunner, is the main mentor. He’s the person who mainly helps Percy understand everything that is really going on before sending him off to the real quest, unlike Annabeth and Grover who are beside Percy, all finding out different things as the quest goes