Form the start of my high school years I start developing skills as an artist, so that I could have a chance to find a job in the industry. At the beginning, my plan was to sharpen and develop my skills as a generalist, so I start working really hard on my goals that I had set on that time to become a generalist in the video games industry.
In this essay I will talk about my future plans, on which company I want to work for, what will be my discipline and why is my goal and at last, I will explain how it will be possible for me to achieve this goal.
The Industry and Goals
As I had something in my mind for my role in the industry, I created a four-year plan that would help me choose in which industry I want to work and how can …show more content…
For an animator into a triple “A” studio, the first requirement is the years of experiences, the amount of the years will really depend on the studio of the applier.
Some more basic requirement for almost all studios is the usage of 3D software like Maya or 3Ds Max, anatomy knowledge, ZBrush and of course that basic of animation.
Saying that I wasn’t able to find a job into a company after University, then I will use my backup plan and get to the industry as a freelancer. I choose to freelance as my backup plan because I have already some experience on it the only difference will be the subdivision of the discipline as I have experienced as a concept artist and not as an animator. The only thing that would change between me been a freelance concept artist with me as a freelance animator will be the audience, the cost and the schedule.
Achieving my …show more content…
By giving my best the past two years, I worked on a group project, competing and getting to the finals of Dare Academy that gave me the opportunity to be at EGX. By doing all this show my teamworking skills as also the passion and the determinations of achieving my goal to become an animator ready to be employed. Additionally, for my final year the Honours project will be around the connection of an animator with a character.
On my final year, one of the most important thing that I learned from the guest lecturers of this modules was how to present. To work into to the industry, you must learn how to present. It was really surprising how much body language can revile about the presenters feeling while presenting. One strong example was when someone is nervous it speaks too fast and has poor body language that can prevent the viewer focused on the presentation.
Last but not least, by the end of the fourth year my aim is to get a job as an animator in the studio that would suit me. My original goal to work for a triple “A” studio will be at the back of my head until I will have the experience that the ask. Though that doesn’t mean that I will not try to apply before I get the experience. The fourth year's honour project will help me have a change of getting a