The first thing anyone does when they get a new BioWare game is create their character's look. Mass Effect: Andromeda missed the mark on this in a major way. It's so bad, they're fixing it.
I decided I would play with Scott Ryder, who I renamed Jules. There's 12 different hair styles. I didn't/don't like any of them.
This is the example of what I like to call the suck. They're all bad, this is the worst one. WTF is this? When I started, the hair was black. All the styles looked like a blob on the head, so I changed the color to blonde and wow, that's what I got. The worst looking hair I've ever seen.
The animations in the trailers looked off, I was under the impression the …show more content…
No, I did not. However, the more I saw the shortcut on my desktop the more I wanted to uninstall it. I can not bring myself to play it for another minute. I never got one character in multi-player to max level of 20. I got constant disconnects while dealing with the strike teams. While the strike team and APEX missions can be done by the player, they can also be done by the strike teams you have. Six is the max on those, I did get all six unlocked. Achievement hunting and the last one I got. I also got one strike team to level 20 and had them fail their 55% chance mission three times in a row. Shows how the RNG is not with …show more content…
It needs to have role play in it for one. Picking who to role as, Scott or Sara Ryder and who to romance does not make it a role playing game at all. The first thing you get on the crawl at the beginning of Mass Effect is about the mass effect relays. A group from the Milky Way have left home to venture to a new galaxy. Okay, that's fine and dandy, but what does that have to do with Mass Effect? Nothing, there's no relays in Andromeda, travel is all faster-than-light. And the ship travel in Andromeda is in a first-person view. Really BioWare? Are you making a game in first-person? It smells like a test to me. To see if they can pull it off and if people will like