There are limitations within each study, especially when a topic has not been examined to the extent that other have. Much of the research that has been published is exploratory until further studies have been conducted. Exploratory research is important because it allows the researches to learn as much as they can about a particular topic to allow them to make hypotheses and allows them to set up their studies in a manner logical for the topic at hand.
In the study conducted by Gauthier et. al (2004) the subjects were not asked to distinguish non-violent and violent video games, only the quantity of time they were exposed to this type of media. This study was also conducted as an exploratory study since …show more content…
In addition, while some of these studies attempt to prove causation, it is impossible with a correlational design method. Regardless of a positive or negative correlation, it cannot be used to prove causation. In several of the studies there is a small sample size, or even a sample size that is not indicative of the entire population. Additionally there is no knowledge of whether or not the studies used a double blind technique. If a double blind technique is used there is no researcher bias. Without this technique the researcher could interpret aggressiveness in different ways if they are aware of the group of a particular subject. In a double blind study, the researcher is unaware of the group of a particular subject and therefore eliminates the possible researcher bias. It would also be important to define aggression as it is meant to the researcher determining aggressive tendencies from participants in a particular study. With the limited studies available it is difficult to conclude a positive if any correlation between violent video games and aggression. This particular subject would benefit from additional studies both observationally and