The creators, us, give it the valence of good or bad or destructive to it. Unfortunately the most popular video games, even among really young kids, are the ones that reward you for doing violence against others. When you think of the fact that people sat in-front of a flight simulator and learned to fly planes well enough to brink the world trade towers to the ground, and we are letting children ‘for fun’ in front of essentially killing simulators. Where are we going with that? We have to really recognize the fact that there are changes in their minds and they are thinking and their behavior that are going to come of that. If there were not changes from media and entertainment we wouldn’t do it. We need to go into these problems with our eyes open, understanding that we are changing our children, we are changing ourselves and we need to make sure that the changes that are happening are what we
The creators, us, give it the valence of good or bad or destructive to it. Unfortunately the most popular video games, even among really young kids, are the ones that reward you for doing violence against others. When you think of the fact that people sat in-front of a flight simulator and learned to fly planes well enough to brink the world trade towers to the ground, and we are letting children ‘for fun’ in front of essentially killing simulators. Where are we going with that? We have to really recognize the fact that there are changes in their minds and they are thinking and their behavior that are going to come of that. If there were not changes from media and entertainment we wouldn’t do it. We need to go into these problems with our eyes open, understanding that we are changing our children, we are changing ourselves and we need to make sure that the changes that are happening are what we