Now saying they’re the same because of this is like saying PlayStation and Xbox are the same. Halo made some games with a bird’s eye view those games being Halo Wars and Halo Spartan Assault. Call of Duty has stick to the first person genera since the first game. Both games have moments where they go in and out of the first person mode, Halo it’s when you enter or control a vehicle, Call of Duty it’s when you activate a kill streak.
On Xbox both of the games servers are running at their maximum efficiency, but on PlayStation you can only play Call of Duty no Halo game. Call of Duty has people that play online all day along, and Halo has the same thing going on. Both of their servers require hours for routine repairs and patch ups. The way they show off their new games is an online beta version with at least two maps and standard load outs.
Halo as most people who see it or play it know it’s in the future time set, while every Call of Duty until Black Ops 2 was set in a modern time period. Halo is about 150 years in the future from present time 2016, which leaves the creators of the game lots of futuristic weapons, locations, and enemy. Call of Duty on the other hand stuck with Nazis enemies for five separate games, and later switched to terrorist (mainly Russians) as the enemy and recently to robots in the newer