Green Shroud Company Annual Report

Great Essays
Race: Trisian

Age: 27

Class: Druid

Talent: Healer

Level 117 (28,482,031 XP to next level)

Health: 4404

Mana: 7533

Stamina: 2704

Armor: 1,246 (14.4% damage reduction) – 22% damage mitigation with skills

Strength: 16

Intelligence: 47

Wisdom: 50

Constitution: 30

Agility: 10

Luck: 14

Alignment: Lawful good (+14)

Racial Traits: None

Profession: Grandmaster Herbalist

Company: Green Shroud Company

“Enthralling” is the only way to explain Fjorgyn Online. While it was an MMORPG, calling it a mere game is an injustice akin to calling PacMan the new pinnacle of gaming design. Fjorgyn was the first of her kind—a completely immersive MMORPG designed to run exclusively through affordable virtual reality. One had to adorn an unflattering
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In the game, I’m the leader of the Green Shroud Company – a tight-knit group of wealthy adventurers. We raid dungeons, organize national events, aid in wars against other factions, and make a healthy profit in training others in abilities while selling crafted goods that no casual player could dream of ever finding on their own. The best part of it all? It pays, too. Selling gold for cash is not only allowed, but encouraged. Since the game launched, it has become roughly 3% of the nation’s GDP.

Despite ample profits from Fjorgyn, I still do work a job every day. It just so happens that I transform into a grand adventurer at night.

“Creighton! What are you doing?” A fireball splashed at my feet, setting me on fire.

“Ow! Ow! Ow!” The fire licked my skin, causing a debuff. I could see my health ticking away in the corner of my eye, 100hp per second for thirty seconds. Pain in the game was real. The amount of pain that could be felt was also capped. Being stabbed in the chest felt like a bee sting. Getting set on fire felt like walking on hot
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I continued to sling healing spells left and right, pretending I didn’t almost die in a fire. The rest of my war party continued fighting the enchanted golem elite boss we stumbled upon while exploring a dwarven ruin. The boss was level 125. As an elite boss, however, he hit ten times as hard, had ten times more health and mana and most definitely ten times more valuable loot once we killed him. At least compared to his non-elite counterparts. There was no reason this boss should have been here. He was definitely a random

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