The Gamer’s …show more content…
He uses Levinson’s (2005) definition labeled the ‘intention-model’, which defines pornography as ‘images intended to sexually arouse in the interest of sexual release’. This definition is more succinct, but it is not clear that virtual paedophilia is created only with the intention of sexual arousal. Outlined in Morgan Luck and Nathan Ellerby’s 2013 paper; “Suppose a computer game were created in which acts of virtual paedophilia were not depicted on screen, but nevertheless the game suggested (in such a way as to leave little doubt) that such an act had occurred… Such a game might count as one in which players commit the act of virtual paedophilia, despite the fact the act itself is never