Around the 1970’s and 1980’s …show more content…
The Federal government created the Organized Crime Control Act that did not grant states the authority to regulate gambling on Indian reservations. In this case, gambling provided economic security and prosperity to the Cabazon and Morongo Band of Mission Indians.
Since the Indian Gaming Regulation Act went into effect, the Indian gaming industry is divided into three classes. They are known as Class I, Class II, and Class III gaming. The first class is defined as traditional tribal gaming and social gaming, with minimal prizes and nominal value. Also the first class was a form of traditional tribal gaming that connects with traditional native ceremonies and celebrations. Also, this class is in possession in tribal governments and not subject to Indian Gaming …show more content…
As of 2006, it was reported that $25.7 billion in gross revenue from Indian gaming. According to the National Indian Gaming Commission (NIGC), they reported at 5% increase in 2007 of $26 billion of gross revenue, due to the growth of Indian gaming and popularity. Also $3.2 billion of revenue was brought from hospitality and entertainment services (resorts, hotels/motels, restaurants, entertainment venues, etc…). Reported by the NIGC, 670,000 jobs all over the United States was given to natives due to the popular growth of Indian gaming. As a result of all of this, Indian gaming is a crucial and cultural aspect of Natives all over the United States because it preserves tradition, culture, and bring economic prosperity and success for Native American