There were a big number of soldiers who returned with severe injuries. Physicians and therapists were needed to treat and manage their chronic disabling conditions (Lanska, 2004). It was after the World War II, when the existence of antibiotics and advanced surgery made it possible to cure and help injured soldiers to recover faster and easier and help them survive the battle. Moreover, at the same time, number of patients with polio rises, and other vehicular accidents happen to soldiers adding it to the impairments that they already have. With that, the use of treatments or methods of rehabilitation was needed to be established for the therapists to engage into to help soldiers survive their injuries. There were missing puzzle pieces because of the lack of specific medical centers specifically for the rehabilitation methods to be done. When it was nearing to turn centuries, orthopedic surgeons started to treat patients with specific physical treatment methods. Such methods are massage, exercise, hydrotherapy and the like. In World War I, physical and occupational therapy became increasingly important adjuncts to surgical practice, particularly in the treatment of …show more content…
Video game addiction is also one of the concerns of parents to their kids especially males. Addiction to it have effects psychologically to gamers such as higher rates of anxiety and depression and it also have effects to the gamer’s academic performance (Peukert et al. 2010). Video game addiction is an unhealthy excessive use of video games without engaging in the real world and just aiming to get the highest rank or develop his/her skill on his/her favorite video game (Conrad, B. 2016). There are a lot of factors why video gaming is very addictive to those who plays it. Besides, video game creators originally designed it to be addictive, in the sense of gamers will keep on playing it, whether they win or not, complete the mission or fail. (http://www.video-game-addiction.org/what-makes-games-addictive.html). A study with 7069 gamers participated and answered the questionnaires results that 840 gamers(11.9%) of them are addictive potential of gaming (Grusser, S. 2007). As said in the introduction, a video game can be of different player forms. It can be one-player, two-players and multi-players and you can play it alone without the internet connection and you can also play it with others even you are not with them in the same place with the use of internet connection. Playing it with other players even you are not with them makes it a factor for the gamers addicted to the game