Doctorow In Real Life

Improved Essays
Many people often mistakenly assume that any lives we lead in online games have no effect on our real lives. In “In Real Life,” Doctorow uses Anda’s friendship with Raymond to prove that life online is not fake, but rather our lives mediated through a piece of technology. Doctorow humanizes Raymond to Anda when she first meets him by having him save her and then having them have a conversation. Even though Anda had killed all of the other gold farmers, Raymond was eager to help her when she was attacked by the emerald macaw. By showing that Raymond is not a bot, Doctorow makes the reader reevaluate the ethics of Anda’s recent massacre of gold farmers. Before this event the readers assumed that all gold farmers are bots, not real people. As Raymond tells his story in the following pages, we come to realize that the gold farmers are real people whose only livelihood is gold farming in the …show more content…
For some players Coarsegold, is not a fun extracurricular activity; it is their only way to earn wages. When asked why he plays as a job by Anda, he replies “my family doesn’t have enough money to send me to college, so why not? If I’m not working I’m just wasting my time (Doctorow 81). Because he is injured, playing Coarsegold is the only way Raymond can work to support his family. As he continues in his story, we learn that he cannot afford medical assistance. Raymond’s choice to play Coarsegold was heavily influenced by outside factors in his life. Playing Coarsegold isn’t a way for him to escape his life, but rather a way for him to better his life and the lives of his family members. He is doing backbreaking labor in the game because he is physically unable to do it in the natural world. Raymond’s corporeal problems lead him to play online, and his story further humanizes him to Anda. Raymond spends much of his day working, but also needs to study for

Related Documents

  • Superior Essays

    Evidence supports the film’s interpretation of Arnaud, the imposter, as a trickster, though one captivated by his role as a husband and a peasant householder. The film also accurately demonstrated the sense of responsibility as depicted in the sixteenth-century peasant…

    • 1393 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Jones uses her credibility to convince the audience she understands how online MMORPG’s operate. But before we talk about the paper the audience should know that the author is an associate professor philosophy at the University of Texas. Her doctorate and job title should only have exemplified her credibility as an author and source about this topic. The author supports her claim in her paper by stating that she has played World of Warcraft for over four years and Second life for a few months. This displays that she is more than experience in social online gaming and understands the ins and outs of both games.…

    • 812 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    (78-79), the possible outcome of a violent farmer worker’s movement can be compared to the fatal results of previous violent resistance examples and the laborer mortality it causes. The author makes the inquiry so readers are discouraged from partaking in violent affairs due to realizing their life may be lost because of such actions. The explanation of a hypothetical violent struggle being a, “mechanical thing” (71), epitomizes the atrocity associated with violence. This description is significant because it typifies the loss of “regard for human beings,” (70), violent actions can cause, which in turn, sways the reader…

    • 683 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Andrew Doan Biography

    • 446 Words
    • 2 Pages

    Dr. Andrew Doan is a father, husband and surgeon. It’s not the typical profile of a video gamer. But Doan was not only a gamer, he was an addict whose life was nearly destroyed by video games. Doan escaped Vietnam in 1975 with his family. After living in South Dakota for a year, they moved to Aloha.…

    • 446 Words
    • 2 Pages
    Improved Essays
  • Superior Essays

    The protagonist Theodore living in a modern technological era strolling in solitude while in a process of getting divorced, he writes love letters as a career for himself in his artistic media open cubical, in the meantime he acquires a female operating system that evolves, and falls in love with. The desire to understand another significant other brings out the best and the worse in you “But not all others are of equal significance in our lives, and therefore not all others are of equal impact on the development of the self. Any person is available to become part of one’s “generalized other,” but certain individuals, by virtue of the sheer volume of time spent in interaction with someone, or by virtue of the nature of particular interactions,…

    • 1535 Words
    • 7 Pages
    Superior Essays
  • Superior Essays

    The protagonist Theodore living in a modern technological era strolling in solitude while in a process of getting divorced, he writes love letters as a career for himself in his artistic media open cubical, in the meantime he acquires a female operating system that evolves, and falls in love with. The desire to understand another significant other brings out the best and the worse in you “But not all others are of equal significance in our lives, and therefore not all others are of equal impact on the development of the self. Any person is available to become part of one’s “generalized other,” but certain individuals, by virtue of the sheer volume of time spent in interaction with someone, or by virtue of the nature of particular interactions,…

    • 1535 Words
    • 7 Pages
    Superior Essays
  • Improved Essays

    In “Connectivity and Its Discontents”, Sherry Turkle argues that, with our growing reliance on technological communication in our personal and professional lives, we are losing intimacy with people. She claims that we are engaged with the device more than on people. “These days, whether you are online or not, it is easy for people to end up unsure if they are closer together or further apart.” (231). I agree with Turkle that, as ways of communicating with technology advances, the more we are becoming disconnected with real-life experiences.…

    • 1283 Words
    • 6 Pages
    Improved Essays
  • Decent Essays

    Terry Shott The Game

    • 233 Words
    • 1 Pages

    As discussed in brief in the general essay, The Game by Terry Schott has influenced my life to the extent that it has reshaped my perspective on consciousness and general goals to pursue in life. More importantly than that, it has given me a new sense of hope in a dark time in my life. The general premise of the book is that Earth is merely a simulation called E.A.R.T.H. (Educational Avatar Reality Training Habitat). In the stories real world, Tygon, their youth is sent into Earth to live out full lives to both give their them a breadth of knowledge and to serve for entertainment value as they watch their lives unfold. In this simulation, there's an uncontrolled overseeing body named “Mainframe” which causes odd and “coincidental” occurrences…

    • 233 Words
    • 1 Pages
    Decent Essays
  • Improved Essays

    Blindness is defined in the dictionary in a word, sightless. The blind people’s life is extremely hard. They have to cope and adjust to be a part of the society. They have to depend on their other senses to explore the world around them. The good thing about it is they learn to use their other sense better than other people.…

    • 1062 Words
    • 5 Pages
    Improved Essays
  • Decent Essays

    What Does Dr Winton Mean

    • 179 Words
    • 1 Pages

    In your essay you reflected on Dr. Winton’s statement that “...language itself is not adequate to fully express our own thoughts, feelings, and experiences” (2017, p. 6) While I agree that literature is a powerful medium for expressing the human experience, I believe that what Dr. Winston means is that it is difficult to express the myriad of thoughts and feelings and experiences through mere language. By this, I mean that there are words in other languages that we have no words for in English. For example, in Spanish, there is one word to mean the day before yesterday: anteayer. However, in English, we must use several words to express this one idea. Another example is our English word tile.…

    • 179 Words
    • 1 Pages
    Decent Essays
  • Improved Essays

    A group of heirs to Westing are paired together, given some clues, and told they would win big bucks if they won. Turtle Wexler, otherwise known as T. R. Wexler or Tabitha Ruth the winner of the game, ended up finding all of Sam Westing’s identities, and inheriting his money. The game brought the heirs closer together, and to all but Turtle,…

    • 588 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Video gaming, what was once a niche hobby generally only enjoyed and played by people who were seen as geeks has had a radical popularity. In 2016, the games industry has managed to become worth billions of dollars, the games themselves have become more mature and have appealed to wider audiences and communities of millions of people have formed around specific games. My personal experience with gaming comes from my time playing World of Warcraft, a massively multiplayer online role playing game where anyone can create a character and work alongside others to achieve goals like killing certain monsters. What makes World of Warcraft unique is that rather than playing through a story on your own, a large part of the game includes interaction…

    • 1422 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    A world filled with fantasies and pleasure that the real world can’t give you. Jane is an incredible person she creates her own video games and she has written many of her own books. She is a world-renowned designer of an alternate reality, she believes that “game designers are on a humanitarian mission — and her #1 goal in life is to see a game developer win a Nobel Peace Prize” (McGonigal pg.1). For example, the author Jane McGonigal, wrote “Be a Gamer, Save the World,” published on January 22, 2011, in the Wall Street Journal, and she argues that we all think that playing video games is a way to escape reality, but gamers could change the world. Jane McGonigal effectively uses statistics and facts, and she successfully uses ethos and logos…

    • 991 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Timothy Seigfried Dr. Andel English 15 12 November 2015 Technological Influences We have all seen that one child playing with a brand new iPhone and thought to ourselves “I never had that when I was young”. Technology is always changing and it is affecting the way children are growing up. Instead of seeing children with stuffed animals and blankets you now commonly see them holding some sort of technology whether it be a phone, game device, or music device. Most of these tools have readily available access to the internet.…

    • 1137 Words
    • 5 Pages
    Improved Essays
  • Improved Essays

    activities with regard to outdoor play and it may be the case that this has led to increased opportunities for online play. Subrahmanyam 2009:1078 “found that greater use of textisms relates to lower writing scores, even after controlling for gender and age”. Therefore the use of these abbreviations, spelling correctors means that children are not learning linguistics of language such as grammar. The reduction of actually verbally speaking and moving are facial muscles may cause speech problems and anxiety of actually having a conversation face to face because children do not know how to behave in these situations. Nevertheless research has found some positive impacts on playing online.…

    • 958 Words
    • 4 Pages
    Improved Essays

Related Topics