Essay about Components Of Board Game Design

1632 Words Nov 26th, 2015 7 Pages
There are many aspects of design that must be considered when developing a board game; it’s essentially creating a new world. Qualities of the game itself are important. In particular, great games are balanced in a sense that they provide enough challenge to make playing enjoyable, and also provide adequate understanding of how to play. Board game design requires a balanced effort of both play dynamic and visual. Many game designers under estimate the importance of visuals, leaving them in the hands of the publishers. Although publishers main objective is to appeal to a mass market, certain design elements must be considered when finalizing visuals for a board game because of the effect it can have on the overall game. Visuals must be considered from the point of the game designer because they create interaction within the structure of the board game. Three major components in board game design are play dynamic, player interaction and visuals(Woods). Play dynamic references the mechanics of the game; the rules of the game, how pieces move, the overall object of the game. Play dynamic is the heart of the game, its the concept behind the idea. Visuals are used to communicate play dynamic to players. The final component to consider is player interaction, which deals with the overall flow of the game.

Reiner Knizia is a German board game designer who has worked on over 600 published titles. In 2002 he was inducted into Origins, one of the most recognized gaming fair,…

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