The reason that the player is not allowed to fight Macbeth here is meant to show how futile it was to attempt to attack Macbeth. Macbeth’s armour is fully plated, showing how well-protected and prepared he was for battle. The two horns are meant to show Macbeth’s stubbornness and his violence, likening him to a bull. Young Siward is shown to be slightly less armoured, which is meant to clue the player in that Young Siward will not survive. Young Siward’s character is shown to be full of anger, only showing another emotion when he is struck down in battle. This was meant to show the player of the game that Macbeth’s tyranny was the cause of rage. The scene then shows Young Siward attack Macbeth three times, all of the attacks doing nothing. When Macbeth attack him once, Young Siward falls in combat. This is to show the prowess of Macbeth, and to show that the prophecy is working, in that none who are born of a woman can harm Macbeth. The next scene shows Macbeth and Macduff's fight. In the scene with Young Siward, Macbeth was not surprised by Young Siward's entry, however in this scene, Macbeth is surprised by Macduff's entrance. This is meant to show how Macbeth's mental state is slowly deteriorating at this point, and how Macduff scares him, even if Macbeth wouldn't admit it. Macduff immediately runs to attack Macbeth, and a battle ensues. The player is not meant to win the first battle, and Macbeth easily beats …show more content…
In the play, Macbeth and Macduff would not be casting spells during their battle; this is not meant to reflect reality and is instead used to both make the final fight more enjoyable and to show Macbeth’s disconnect from reality. This is similar to how Macduff is cured in a glowing ball of light. In the play, Macduff simply spoke the line, however adding a ball of light shows how Macbeth would portray the scene, as well as making the reveal that Macduff was not born of a woman even more exciting. In Macbeth’s mind, he has been led astray by the forces of darkness, and as such he could then think of himself as a dark spirit, whereas Macduff would become a holy avenger. The spells Macbeth use are meant to reflect upon different aspects of the play. The darkness spell is meant to be a reference to the witches’ power, the fire spell is meant to represent Macbeth’s hatred and anger, and the ice spell is meant to represent Macbeth’s cold and callous behaviour throughout the play. Macbeth also meditates periodically, which represents how in the play, Macbeth would take time to reflect and meditate upon his