Toys Influence On Children's Behavior

Improved Essays
The toys parents choose to purchase for their children, can have a direct impact on a Childs development, this can be detrimental to a Childs progression logically and emotionally.

This essay will discuss early influences which can effect a child, the problem with media and the promotion of violence, stereotyping and masculinity that is linked with toys of a violent nature and also discuss biological findings which can be linked with children being predisposed to aggression and anger.

Firstly, I believe Children of a young age find it harder to distinguish fantasy from facts. The way children learn is by playing, and they learn more or less by role model.
It is through this type of play that children begin to understand a little about behaviors and roles of society. Grasping at knowledge on how to coincide, mediate, exchange and abide by rules
…show more content…
As well as this the use of toys of this nature is high in male children, it tends to represent masculine prominence and sexist stereotyping.

However some people believe there is no link, many believe adults have grown up with these types of toys in their childhood and it has no effect on their development whatsoever.
Choosing to blame violence on war toys is a lethargic way of parents skirting their responsibility of teaching children right from wrong, one could argue.
Television is another problem and so is parental guidance, if a parent or guardian choses to guide their child well, owning these toys will be fine. Banning these toys will not get rid of all the impacts on children. They can still see aggression and violence through media, which is much more pragmatic one could argue. If the toys are made illicit, they will only want them more.

But to gain a comprehensive understanding around this issue first let us consider the attributes of violent toys.
Toys of a violent nature are those

Related Documents

  • Decent Essays

    When your child goes in to buy a Videogame, They will most likely pick a violent video game. Some believe that violent video games have a positive effect on children, however when they play those violent video games their disrespectful. They begin to have aggressive…

    • 297 Words
    • 2 Pages
    Decent Essays
  • Improved Essays

    Haylee Hancock English 2010 Professor Gibson Synthesis Paper Do Video Games Cause Violence? Violent behavior in kids and teens has been growing a rate that is a little scary. Since the horrifying shooting at Columbine High School, many people have been interested in the issue of does violent video games cause violent behavior in kids and teens? This arguments has been around since the late 1970’s when Death Race came out. Are video games the reason why the rate of violent behavior in kids and teens going up?…

    • 948 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Sandy Hook Film Analysis

    • 825 Words
    • 4 Pages

    Studies show that kids who do play violent video games and watch violence movies do have more aggression than other kids. Although, no long-term research has been done with media and violence there is still a strong correlation between the two. This goes along with the use of guns as well. It is noted especially in inter-city kids that those who witness gun violence almost have a guaranteed chance of committing gun violence themselves. This is very similar to the Bobo doll studies by Bandura in 1961 where kids who witness violence done to the Bobo doll repeated the same violence on the doll.…

    • 825 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    1. Looking at commercial advertising of boy and girl’s toys; girl’s commercials played soft musical tune, while boy’s toy commercials had more of a rock and roll musical tune. Furthermore, the media enforced general roles to the viewers by only including males in boy’s toy commercials and females in girl’s toy commercials. The settings for boy’s toy commercials were usually outside and consisted of darker colors. In addition, they included toy weapons and/or action figures (males with large muscles) that provoked thoughts of violence.…

    • 777 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Role playing games with simulated Violence are perilous for kids. In today's world there is so many different violent, harmful and threatening games, that it's really not safe for your kid to watch or play these games outside with plastic water guns. we know that some people will disagree with use and say it's only a game it not hurting anybody. If you really think about the consequences that might affect your child. It could really change your mind into thinking that simulated Violence is hurting you and your child's body.…

    • 384 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    When we try to understand how adults view play it is always considered a waste of time as we don’t consider it being important. Educationalist A.S. Neil who founded the residential school Summerhill recognised the importance of play for a child’s development he believed that play especially “fantasy play” was of importance for a child’s social, intellectual and moral development similarly Pete Smiths work on play ethos gained importance in the early 20th century. Many Developmental psychologist agree that play is important in child’s development especially in the early years but the view that play is important is controversial because many teachers and parents are uncomfortable with the idea of having play in the school curriculum. Most of the research on play focusses on its role in cognitive development and also understand if play is important for social development, peer interactions and socialization. One of the earliest studies by Mildred Parten in 1932 in the US on young children showed that there was a developmental sequence to children’s behaviour though the categories define different levels of participation in play it does not give an overview of what children do when they are playing or what these experiences mean…

    • 657 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    In the modern world, violent media is one of many issues that concerns parents, teachers, and society on the effects of violent media on the developing generations. For example, there has been fear in our society that children exhibited to violent media will grow to become violent, creating a future for a violent society. Despite that, Gerard Jones in his argument “Violent Media Is Good for Kids,” says that he opposes to what society believes, or is made to believe. Jones argues that violent media can build strong and confident children in our society. Moreover, violence helps children learn the reality enclosed in our society by which he states that “rage” is “the emotion our culture distrusts the most.”…

    • 1065 Words
    • 5 Pages
    Improved Essays
  • Decent Essays

    Adults support children’s play at this age range by developing their social, physical, cognitive, emotional and behavioural and communication and language skills. When children play with adults, they are learning that it is enjoyable and that learning is fun. For example when they play finger rhymes such as ‘Fly away Peter, Fly away Paul’ and Humpty. These sort of games are helping their emotional, social and communication and language development. Adults have to chose safe toys as babies are mouthing (exploring things by putting them in their mouth).…

    • 173 Words
    • 1 Pages
    Decent Essays
  • Superior Essays

    Introduction Throughout the years, the type of toys an infant may receive has increased. Many companies have built today’s toys specifically in helping the development of the child throughout a variety of ways. In addition, the use of toys by a child can also help increase a positive parent-child relationship from engaging in playing (Goldstein, 2012). The purpose of toys is not only to play, but also be able to gain the toy’s developmental benefits (Goldstein, 2012).…

    • 2056 Words
    • 9 Pages
    Superior Essays
  • Improved Essays

    This will allow children to make sense of the world around them, offering opportunities to explore places and the environment (Ritchie, 2017). This is a clear opportunity to allow developments of children’s knowledge by ‘learning through play’. ‘Learning through play’ can from the idea of theorists such as Piaget and Vygotsky. Vygotsky, described play as ‘self-education, associating with social and cultural behaviours play is considered through activities such as nursery rhymes, songs, and stories. As well as mentioning imaginative play, and his theory of imaginative play believed to contribute to children’s social development (Macblain et al, 2015).…

    • 390 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    Effects Of Media Savagery

    • 968 Words
    • 4 Pages

    Throughout the years, the viciousness in media brutality on kids has been a dubious theme. The contention is regardless of whether youngsters are mentally programmed into perpetrating brutal certifiable violations on account of combative conduct uncovered in broad communications. Media impact fierce conduct in youngsters on the grounds that they realize what they see, in this task, this paper will firstly exhibit how savagery is produced in a tyke. Also, it will go on to talk about the presentation to media savagery prompts forceful conduct in kids. In closing, it will discuss the significant impacts media savagery can have on kids.…

    • 968 Words
    • 4 Pages
    Improved Essays
  • Great Essays

    The players negotiate and create rules that work for them both. Through the experiences children have opportunities for cognitive and social learning (Kieff & Casbergue, 2000). The final element of play is mental activity. During play it is important for children minds to be actively constructing and reconstructing meaning related to their world (Kieff & Casbergue,…

    • 1323 Words
    • 6 Pages
    Great Essays
  • Improved Essays

    Research has specifically shown an increase in the number of short-term aggressive behaviours expressed by children who constantly play violent videogames in addition to these children having a greater tendency to imitate these violent behaviours in the real world (Vessey & Lee, 2000). From a cognitive psychologist’s point of view, Albert Bandura’s Bobo doll experiment clearly shows how children come to normalize certain behaviours as a result of watching and imitating adults performing violent actions towards a doll on video. More specifically, the children who watched this video acted far more aggressively towards the doll as opposed to those who did not in addition to employing forms of violence that were not portrayed in the video (Haskings-Winner et al., 2011). This experiment proves how children can be negatively impacted by what they see and how the media can consequently instill the image concerning the normality of violence in children psychologically especially if adults are portrayed performing violent actions (this is because children look up towards adults as authority figures and guides concerning what is allowable). B.F. Skinner’s theory of operant conditioning (more specifically, his idea of reinforcers, which are stimuli…

    • 1892 Words
    • 8 Pages
    Improved Essays
  • Improved Essays

    Through play, the child comes to understand the world and the adult comes to understand the…

    • 1119 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Video games and Violence Video games have been the pinnacle of modern day entertainment ever since the late 1980’s when it really grabbed the attention of many children seeking entertainment outside of watching television. The only problem with this is that video games like everything else that is popular, has become controversial. The main controversy surrounding video games is that they are considered violent and unsafe for children to play. Video games are also being blamed for inspiring countless acts of horrific crimes such as mass shootings, and murder which most of the time is unjustified and makes no sense. There is no research that proves video games cause violence.…

    • 1404 Words
    • 6 Pages
    Improved Essays

Related Topics